/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.worldgen.meteorite; import net.minecraft.init.Blocks; import appeng.api.definitions.IBlockDefinition; public class FalloutSnow extends FalloutCopy { private static final double SNOW_THRESHOLD = 0.7; private static final double ICE_THRESHOLD = 0.5; private final MeteoriteBlockPutter putter; public FalloutSnow( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition ) { super( w, x, y, z, putter, skyStoneDefinition ); this.putter = putter; } @Override public int adjustCrater() { return 2; } @Override public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a ) { if( a > SNOW_THRESHOLD ) { this.putter.put( w, x, y, z, Blocks.SNOW ); } else if( a > ICE_THRESHOLD ) { this.putter.put( w, x, y, z, Blocks.ICE ); } } }