/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.render.crafting; import java.util.Collection; import java.util.Collections; import com.google.common.base.Function; import com.google.common.collect.ImmutableList; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.IModel; import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.TRSRTransformation; import appeng.block.crafting.BlockCraftingUnit; import appeng.core.AppEng; /** * The built-in model for the connected texture crafting cube. */ class CraftingCubeModel implements IModel { private final static ResourceLocation RING_CORNER = texture( "ring_corner" ); private final static ResourceLocation RING_SIDE_HOR = texture( "ring_side_hor" ); private final static ResourceLocation RING_SIDE_VER = texture( "ring_side_ver" ); private final static ResourceLocation UNIT_BASE = texture( "unit_base" ); private final static ResourceLocation LIGHT_BASE = texture( "light_base" ); private final static ResourceLocation ACCELERATOR_LIGHT = texture( "accelerator_light" ); private final static ResourceLocation STORAGE_1K_LIGHT = texture( "storage_1k_light" ); private final static ResourceLocation STORAGE_4K_LIGHT = texture( "storage_4k_light" ); private final static ResourceLocation STORAGE_16K_LIGHT = texture( "storage_16k_light" ); private final static ResourceLocation STORAGE_64K_LIGHT = texture( "storage_64k_light" ); private final static ResourceLocation MONITOR_BASE = texture( "monitor_base" ); private final static ResourceLocation MONITOR_LIGHT_DARK = texture( "monitor_light_dark" ); private final static ResourceLocation MONITOR_LIGHT_MEDIUM = texture( "monitor_light_medium" ); private final static ResourceLocation MONITOR_LIGHT_BRIGHT = texture( "monitor_light_bright" ); private final BlockCraftingUnit.CraftingUnitType type; CraftingCubeModel( BlockCraftingUnit.CraftingUnitType type ) { this.type = type; } @Override public Collection<ResourceLocation> getDependencies() { return Collections.emptyList(); } @Override public Collection<ResourceLocation> getTextures() { return ImmutableList.of( RING_CORNER, RING_SIDE_HOR, RING_SIDE_VER, UNIT_BASE, LIGHT_BASE, ACCELERATOR_LIGHT, STORAGE_1K_LIGHT, STORAGE_4K_LIGHT, STORAGE_16K_LIGHT, STORAGE_64K_LIGHT, MONITOR_BASE, MONITOR_LIGHT_DARK, MONITOR_LIGHT_MEDIUM, MONITOR_LIGHT_BRIGHT ); } @Override public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) { // Retrieve our textures and pass them on to the baked model TextureAtlasSprite ringCorner = bakedTextureGetter.apply( RING_CORNER ); TextureAtlasSprite ringSideHor = bakedTextureGetter.apply( RING_SIDE_HOR ); TextureAtlasSprite ringSideVer = bakedTextureGetter.apply( RING_SIDE_VER ); switch( type ) { case UNIT: return new UnitBakedModel( format, ringCorner, ringSideHor, ringSideVer, bakedTextureGetter.apply( UNIT_BASE ) ); case ACCELERATOR: case STORAGE_1K: case STORAGE_4K: case STORAGE_16K: case STORAGE_64K: return new LightBakedModel( format, ringCorner, ringSideHor, ringSideVer, bakedTextureGetter.apply( LIGHT_BASE ), getLightTexture( bakedTextureGetter, type ) ); case MONITOR: return new MonitorBakedModel( format, ringCorner, ringSideHor, ringSideVer, bakedTextureGetter.apply( UNIT_BASE ), bakedTextureGetter.apply( MONITOR_BASE ), bakedTextureGetter.apply( MONITOR_LIGHT_DARK ), bakedTextureGetter.apply( MONITOR_LIGHT_MEDIUM ), bakedTextureGetter.apply( MONITOR_LIGHT_BRIGHT ) ); default: throw new IllegalArgumentException( "Unsupported crafting unit type: " + type ); } } private static TextureAtlasSprite getLightTexture( Function<ResourceLocation, TextureAtlasSprite> textureGetter, BlockCraftingUnit.CraftingUnitType type ) { switch( type ) { case ACCELERATOR: return textureGetter.apply( ACCELERATOR_LIGHT ); case STORAGE_1K: return textureGetter.apply( STORAGE_1K_LIGHT ); case STORAGE_4K: return textureGetter.apply( STORAGE_4K_LIGHT ); case STORAGE_16K: return textureGetter.apply( STORAGE_16K_LIGHT ); case STORAGE_64K: return textureGetter.apply( STORAGE_64K_LIGHT ); default: throw new IllegalArgumentException( "Crafting unit type " + type + " does not use a light texture." ); } } @Override public IModelState getDefaultState() { return TRSRTransformation.identity(); } private static ResourceLocation texture( String name ) { return new ResourceLocation( AppEng.MOD_ID, "blocks/crafting/" + name ); } }