/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.tile.misc; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.Iterator; import java.util.List; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import net.minecraft.block.state.IBlockState; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.EnumSkyBlock; import appeng.api.util.AEColor; import appeng.helpers.Splotch; import appeng.items.misc.ItemPaintBall; import appeng.tile.AEBaseTile; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; public class TilePaint extends AEBaseTile { private static final int LIGHT_PER_DOT = 12; private int isLit = 0; private List<Splotch> dots = null; @Override public boolean canBeRotated() { return false; } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TilePaint( final NBTTagCompound data ) { final ByteBuf myDat = Unpooled.buffer(); this.writeBuffer( myDat ); if( myDat.hasArray() ) { data.setByteArray( "dots", myDat.array() ); } } private void writeBuffer( final ByteBuf out ) { if( this.dots == null ) { out.writeByte( 0 ); return; } out.writeByte( this.dots.size() ); for( final Splotch s : this.dots ) { s.writeToStream( out ); } } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TilePaint( final NBTTagCompound data ) { if( data.hasKey( "dots" ) ) { this.readBuffer( Unpooled.copiedBuffer( data.getByteArray( "dots" ) ) ); } } private void readBuffer( final ByteBuf in ) { final byte howMany = in.readByte(); if( howMany == 0 ) { this.isLit = 0; this.dots = null; return; } this.dots = new ArrayList( howMany ); for( int x = 0; x < howMany; x++ ) { this.dots.add( new Splotch( in ) ); } this.isLit = 0; for( final Splotch s : this.dots ) { if( s.isLumen() ) { this.isLit += LIGHT_PER_DOT; } } this.maxLit(); } private void maxLit() { if( this.isLit > 14 ) { this.isLit = 14; } if( this.worldObj != null ) { this.worldObj.getLightFor( EnumSkyBlock.BLOCK, this.pos ); } } @TileEvent( TileEventType.NETWORK_WRITE ) public void writeToStream_TilePaint( final ByteBuf data ) { this.writeBuffer( data ); } @TileEvent( TileEventType.NETWORK_READ ) public boolean readFromStream_TilePaint( final ByteBuf data ) { this.readBuffer( data ); return true; } public void neighborChanged() { if( this.dots == null ) { return; } for( final EnumFacing side : EnumFacing.VALUES ) { if( !this.isSideValid( side ) ) { this.removeSide( side ); } } this.updateData(); } public boolean isSideValid( final EnumFacing side ) { final BlockPos p = this.pos.offset( side ); final IBlockState blk = this.worldObj.getBlockState( p ); return blk.getBlock().isSideSolid( this.worldObj.getBlockState( p ), this.worldObj, p, side.getOpposite() ); } private void removeSide( final EnumFacing side ) { final Iterator<Splotch> i = this.dots.iterator(); while( i.hasNext() ) { final Splotch s = i.next(); if( s.getSide() == side ) { i.remove(); } } this.markForUpdate(); this.markDirty(); } private void updateData() { this.isLit = 0; for( final Splotch s : this.dots ) { if( s.isLumen() ) { this.isLit += LIGHT_PER_DOT; } } this.maxLit(); if( this.dots.isEmpty() ) { this.dots = null; } if( this.dots == null ) { this.worldObj.setBlockToAir( this.pos ); } } public void cleanSide( final EnumFacing side ) { if( this.dots == null ) { return; } this.removeSide( side ); this.updateData(); } public int getLightLevel() { return this.isLit; } public void addBlot( final ItemStack type, final EnumFacing side, final Vec3d hitVec ) { final BlockPos p = this.pos.offset( side ); final IBlockState blk = this.worldObj.getBlockState( p ); if( blk.getBlock().isSideSolid( this.worldObj.getBlockState( p ), this.worldObj, p, side.getOpposite() ) ) { final ItemPaintBall ipb = (ItemPaintBall) type.getItem(); final AEColor col = ipb.getColor( type ); final boolean lit = ipb.isLumen( type ); if( this.dots == null ) { this.dots = new ArrayList<Splotch>(); } if( this.dots.size() > 20 ) { this.dots.remove( 0 ); } this.dots.add( new Splotch( col, lit, side, hitVec ) ); if( lit ) { this.isLit += LIGHT_PER_DOT; } this.maxLit(); this.markForUpdate(); this.markDirty(); } } public Collection<Splotch> getDots() { if( this.dots == null ) { return Collections.emptyList(); } return this.dots; } }