/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.facade; import javax.annotation.Nullable; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import appeng.api.AEApi; import appeng.api.parts.IBoxProvider; import appeng.api.parts.IFacadePart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.util.AEPartLocation; public class FacadePart implements IFacadePart, IBoxProvider { private final ItemStack facade; private final AEPartLocation side; public FacadePart( final ItemStack facade, final AEPartLocation side ) { if( facade == null ) { throw new IllegalArgumentException( "Facade Part constructed on null item." ); } this.facade = facade.copy(); this.facade.stackSize = 1; this.side = side; } public static boolean isFacade( final ItemStack is ) { return is.getItem() instanceof IFacadeItem; } @Override public ItemStack getItemStack() { return this.facade; } @Override public void getBoxes( final IPartCollisionHelper ch, final Entity e ) { if( e instanceof EntityLivingBase ) { // prevent weird snag behavior ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 16.0 ); } else { // the box is 15.9 for transition planes to pick up collision events. ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 ); } } @Override public AEPartLocation getSide() { return this.side; } @Override public Item getItem() { final ItemStack is = this.getTextureItem(); if( is == null ) { return null; } return is.getItem(); } @Override public int getItemDamage() { final ItemStack is = this.getTextureItem(); if( is == null ) { return 0; } return is.getItemDamage(); } @Override public boolean notAEFacade() { return !( this.facade.getItem() instanceof IFacadeItem ); } @Override public boolean isTransparent() { if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades ) { return true; } return this.getBlockState().isOpaqueCube(); } @Nullable @Override public ItemStack getTextureItem() { final Item maybeFacade = this.facade.getItem(); // AE Facade if( maybeFacade instanceof IFacadeItem ) { final IFacadeItem facade = (IFacadeItem) maybeFacade; return facade.getTextureItem( this.facade ); } return null; } @Override public IBlockState getBlockState() { final Item maybeFacade = this.facade.getItem(); // AE Facade if( maybeFacade instanceof IFacadeItem ) { final IFacadeItem facade = (IFacadeItem) maybeFacade; return facade.getTextureBlockState( this.facade ); } return Blocks.GLASS.getDefaultState(); } @Override public void getBoxes( final IPartCollisionHelper bch ) { this.getBoxes( bch, null ); } }