/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.spatial;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.YesNo;
import appeng.api.implementations.TransitionResult;
import appeng.api.implementations.items.ISpatialStorageCell;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGrid;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkEvent;
import appeng.api.networking.events.MENetworkSpatialEvent;
import appeng.api.networking.spatial.ISpatialCache;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.hooks.TickHandler;
import appeng.me.cache.SpatialPylonCache;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.IWorldCallable;
import appeng.util.Platform;
public class TileSpatialIOPort extends AENetworkInvTile implements IWorldCallable<Void>
{
private final int[] sides = { 0, 1 };
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
private YesNo lastRedstoneState = YesNo.UNDECIDED;
public TileSpatialIOPort()
{
this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL );
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileSpatialIOPort( final NBTTagCompound data )
{
data.setInteger( "lastRedstoneState", this.lastRedstoneState.ordinal() );
}
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileSpatialIOPort( final NBTTagCompound data )
{
if( data.hasKey( "lastRedstoneState" ) )
{
this.lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )];
}
}
public boolean getRedstoneState()
{
if( this.lastRedstoneState == YesNo.UNDECIDED )
{
this.updateRedstoneState();
}
return this.lastRedstoneState == YesNo.YES;
}
public void updateRedstoneState()
{
final YesNo currentState = this.worldObj.isBlockIndirectlyGettingPowered( this.pos ) != 0 ? YesNo.YES : YesNo.NO;
if( this.lastRedstoneState != currentState )
{
this.lastRedstoneState = currentState;
if( this.lastRedstoneState == YesNo.YES )
{
this.triggerTransition();
}
}
}
private void triggerTransition()
{
if( Platform.isServer() )
{
final ItemStack cell = this.getStackInSlot( 0 );
if( this.isSpatialCell( cell ) )
{
TickHandler.INSTANCE.addCallable( null, this );// this needs to be cross world synced.
}
}
}
private boolean isSpatialCell( final ItemStack cell )
{
if( cell != null && cell.getItem() instanceof ISpatialStorageCell )
{
final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
return sc != null && sc.isSpatialStorage( cell );
}
return false;
}
@Override
public Void call( final World world ) throws Exception
{
final ItemStack cell = this.getStackInSlot( 0 );
if( this.isSpatialCell( cell ) && this.getStackInSlot( 1 ) == null )
{
final IGrid gi = this.getProxy().getGrid();
final IEnergyGrid energy = this.getProxy().getEnergy();
final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem();
final SpatialPylonCache spc = gi.getCache( ISpatialCache.class );
if( spc.hasRegion() && spc.isValidRegion() )
{
final double req = spc.requiredPower();
final double pr = energy.extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG );
if( Math.abs( pr - req ) < req * 0.001 )
{
final MENetworkEvent res = gi.postEvent( new MENetworkSpatialEvent( this, req ) );
if( !res.isCanceled() )
{
final TransitionResult tr = sc.doSpatialTransition( cell, this.worldObj, spc.getMin(), spc.getMax(), true );
if( tr.success )
{
energy.extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG );
this.setInventorySlotContents( 0, null );
this.setInventorySlotContents( 1, cell );
}
}
}
}
}
return null;
}
@Override
public AECableType getCableConnectionType( final AEPartLocation dir )
{
return AECableType.SMART;
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
@Override
public IInventory getInternalInventory()
{
return this.inv;
}
@Override
public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
{
return( i == 0 && this.isSpatialCell( itemstack ) );
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
{
}
@Override
public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final EnumFacing side )
{
return this.isItemValidForSlot( slotIndex, insertingItem );
}
@Override
public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side )
{
return slotIndex == 1;
}
@Override
public int[] getAccessibleSlotsBySide( final EnumFacing side )
{
return this.sides;
}
}