/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.tile.spatial; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; import appeng.api.config.Actionable; import appeng.api.config.PowerMultiplier; import appeng.api.config.YesNo; import appeng.api.implementations.TransitionResult; import appeng.api.implementations.items.ISpatialStorageCell; import appeng.api.networking.GridFlags; import appeng.api.networking.IGrid; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.events.MENetworkEvent; import appeng.api.networking.events.MENetworkSpatialEvent; import appeng.api.networking.spatial.ISpatialCache; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.api.util.DimensionalCoord; import appeng.hooks.TickHandler; import appeng.me.cache.SpatialPylonCache; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.grid.AENetworkInvTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import appeng.util.IWorldCallable; import appeng.util.Platform; public class TileSpatialIOPort extends AENetworkInvTile implements IWorldCallable<Void> { private final int[] sides = { 0, 1 }; private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 ); private YesNo lastRedstoneState = YesNo.UNDECIDED; public TileSpatialIOPort() { this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL ); } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TileSpatialIOPort( final NBTTagCompound data ) { data.setInteger( "lastRedstoneState", this.lastRedstoneState.ordinal() ); } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TileSpatialIOPort( final NBTTagCompound data ) { if( data.hasKey( "lastRedstoneState" ) ) { this.lastRedstoneState = YesNo.values()[data.getInteger( "lastRedstoneState" )]; } } public boolean getRedstoneState() { if( this.lastRedstoneState == YesNo.UNDECIDED ) { this.updateRedstoneState(); } return this.lastRedstoneState == YesNo.YES; } public void updateRedstoneState() { final YesNo currentState = this.worldObj.isBlockIndirectlyGettingPowered( this.pos ) != 0 ? YesNo.YES : YesNo.NO; if( this.lastRedstoneState != currentState ) { this.lastRedstoneState = currentState; if( this.lastRedstoneState == YesNo.YES ) { this.triggerTransition(); } } } private void triggerTransition() { if( Platform.isServer() ) { final ItemStack cell = this.getStackInSlot( 0 ); if( this.isSpatialCell( cell ) ) { TickHandler.INSTANCE.addCallable( null, this );// this needs to be cross world synced. } } } private boolean isSpatialCell( final ItemStack cell ) { if( cell != null && cell.getItem() instanceof ISpatialStorageCell ) { final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem(); return sc != null && sc.isSpatialStorage( cell ); } return false; } @Override public Void call( final World world ) throws Exception { final ItemStack cell = this.getStackInSlot( 0 ); if( this.isSpatialCell( cell ) && this.getStackInSlot( 1 ) == null ) { final IGrid gi = this.getProxy().getGrid(); final IEnergyGrid energy = this.getProxy().getEnergy(); final ISpatialStorageCell sc = (ISpatialStorageCell) cell.getItem(); final SpatialPylonCache spc = gi.getCache( ISpatialCache.class ); if( spc.hasRegion() && spc.isValidRegion() ) { final double req = spc.requiredPower(); final double pr = energy.extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG ); if( Math.abs( pr - req ) < req * 0.001 ) { final MENetworkEvent res = gi.postEvent( new MENetworkSpatialEvent( this, req ) ); if( !res.isCanceled() ) { final TransitionResult tr = sc.doSpatialTransition( cell, this.worldObj, spc.getMin(), spc.getMax(), true ); if( tr.success ) { energy.extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG ); this.setInventorySlotContents( 0, null ); this.setInventorySlotContents( 1, cell ); } } } } } return null; } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.SMART; } @Override public DimensionalCoord getLocation() { return new DimensionalCoord( this ); } @Override public IInventory getInternalInventory() { return this.inv; } @Override public boolean isItemValidForSlot( final int i, final ItemStack itemstack ) { return( i == 0 && this.isSpatialCell( itemstack ) ); } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added ) { } @Override public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final EnumFacing side ) { return this.isItemValidForSlot( slotIndex, insertingItem ); } @Override public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side ) { return slotIndex == 1; } @Override public int[] getAccessibleSlotsBySide( final EnumFacing side ) { return this.sides; } }