/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.helpers;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import appeng.api.util.IOrientable;
public class LocationRotation implements IOrientable
{
private final IBlockAccess w;
private final int x;
private final int y;
private final int z;
public LocationRotation( final IBlockAccess world, final int x, final int y, final int z )
{
this.w = world;
this.x = x;
this.y = y;
this.z = z;
}
@Override
public boolean canBeRotated()
{
return false;
}
@Override
public EnumFacing getForward()
{
if( this.getUp().getFrontOffsetY() == 0 )
{
return EnumFacing.UP;
}
return EnumFacing.SOUTH;
}
@Override
public EnumFacing getUp()
{
final int num = Math.abs( this.x + this.y + this.z ) % 6;
return EnumFacing.VALUES[num];
}
@Override
public void setOrientation( final EnumFacing forward, final EnumFacing up )
{
}
}