/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.parts.reporting; import java.util.Collections; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.Vec3d; import appeng.api.networking.energy.IEnergySource; import appeng.api.networking.security.PlayerSource; import appeng.api.parts.IPartModel; import appeng.api.storage.IMEMonitor; import appeng.api.storage.data.IAEItemStack; import appeng.core.AppEng; import appeng.helpers.Reflected; import appeng.items.parts.PartModels; import appeng.me.GridAccessException; import appeng.parts.PartModel; import appeng.util.InventoryAdaptor; import appeng.util.Platform; import appeng.util.item.AEItemStack; public class PartConversionMonitor extends AbstractPartMonitor { @PartModels public static final ResourceLocation MODEL_OFF = new ResourceLocation( AppEng.MOD_ID, "part/conversion_monitor_off" ); @PartModels public static final ResourceLocation MODEL_ON = new ResourceLocation( AppEng.MOD_ID, "part/conversion_monitor_on" ); @PartModels public static final ResourceLocation MODEL_LOCKED_OFF = new ResourceLocation( AppEng.MOD_ID, "part/conversion_monitor_locked_off" ); @PartModels public static final ResourceLocation MODEL_LOCKED_ON = new ResourceLocation( AppEng.MOD_ID, "part/conversion_monitor_locked_on" ); public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, MODEL_OFF, MODEL_STATUS_OFF ); public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, MODEL_ON, MODEL_STATUS_ON ); public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, MODEL_ON, MODEL_STATUS_HAS_CHANNEL ); public static final IPartModel MODELS_LOCKED_OFF = new PartModel( MODEL_BASE, MODEL_LOCKED_OFF, MODEL_STATUS_OFF ); public static final IPartModel MODELS_LOCKED_ON = new PartModel( MODEL_BASE, MODEL_LOCKED_ON, MODEL_STATUS_ON ); public static final IPartModel MODELS_LOCKED_HAS_CHANNEL = new PartModel( MODEL_BASE, MODEL_LOCKED_ON, MODEL_STATUS_HAS_CHANNEL ); @Reflected public PartConversionMonitor( final ItemStack is ) { super( is ); } @Override public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos ) { if( Platform.isClient() ) { return true; } if( !this.getProxy().isActive() ) { return false; } if( !Platform.hasPermissions( this.getLocation(), player ) ) { return false; } boolean ModeB = false; ItemStack item = player.getHeldItem( hand ); if( item == null && this.getDisplayed() != null ) { ModeB = true; item = ( (IAEItemStack) this.getDisplayed() ).getItemStack(); } if( item != null ) { try { if( !this.getProxy().isActive() ) { return false; } final IEnergySource energy = this.getProxy().getEnergy(); final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getItemInventory(); final IAEItemStack input = AEItemStack.create( item ); if( ModeB ) { for( int x = 0; x < player.inventory.getSizeInventory(); x++ ) { final ItemStack targetStack = player.inventory.getStackInSlot( x ); if( input.equals( targetStack ) ) { final IAEItemStack insertItem = input.copy(); insertItem.setStackSize( targetStack.stackSize ); final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) ); player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() ); } } } else { final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) ); player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() ); } } catch( final GridAccessException e ) { // :P } } return true; } @Override protected void extractItem( final EntityPlayer player ) { final IAEItemStack input = (IAEItemStack) this.getDisplayed(); if( input != null ) { try { if( !this.getProxy().isActive() ) { return; } final IEnergySource energy = this.getProxy().getEnergy(); final IMEMonitor<IAEItemStack> cell = this.getProxy().getStorage().getItemInventory(); final ItemStack is = input.getItemStack(); input.setStackSize( is.getMaxStackSize() ); final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) ); if( retrieved != null ) { ItemStack newItems = retrieved.getItemStack(); final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP ); newItems = adaptor.addItems( newItems ); if( newItems != null ) { final TileEntity te = this.getTile(); final List<ItemStack> list = Collections.singletonList( newItems ); Platform.spawnDrops( player.worldObj, te.getPos().offset( this.getSide().getFacing() ), list ); } if( player.openContainer != null ) { player.openContainer.detectAndSendChanges(); } } } catch( final GridAccessException e ) { // :P } } } @Override public IPartModel getStaticModels() { return selectModel( MODELS_OFF, MODELS_ON, MODELS_HAS_CHANNEL, MODELS_LOCKED_OFF, MODELS_LOCKED_ON, MODELS_LOCKED_HAS_CHANNEL ); } }