/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.container.implementations; import java.io.IOException; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import appeng.api.AEApi; import appeng.api.implementations.guiobjects.INetworkTool; import appeng.api.networking.IGrid; import appeng.api.networking.IGridBlock; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AEPartLocation; import appeng.container.AEBaseContainer; import appeng.container.guisync.GuiSync; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketMEInventoryUpdate; import appeng.util.Platform; import appeng.util.item.AEItemStack; public class ContainerNetworkStatus extends AEBaseContainer { @GuiSync( 0 ) public long avgAddition; @GuiSync( 1 ) public long powerUsage; @GuiSync( 2 ) public long currentPower; @GuiSync( 3 ) public long maxPower; private IGrid network; private int delay = 40; public ContainerNetworkStatus( final InventoryPlayer ip, final INetworkTool te ) { super( ip, null, null ); final IGridHost host = te.getGridHost(); if( host != null ) { this.findNode( host, AEPartLocation.INTERNAL ); for( final AEPartLocation d : AEPartLocation.SIDE_LOCATIONS ) { this.findNode( host, d ); } } if( this.network == null && Platform.isServer() ) { this.setValidContainer( false ); } } private void findNode( final IGridHost host, final AEPartLocation d ) { if( this.network == null ) { final IGridNode node = host.getGridNode( d ); if( node != null ) { this.network = node.getGrid(); } } } @Override public void detectAndSendChanges() { this.delay++; if( Platform.isServer() && this.delay > 15 && this.network != null ) { this.delay = 0; final IEnergyGrid eg = this.network.getCache( IEnergyGrid.class ); if( eg != null ) { this.setAverageAddition( (long) ( 100.0 * eg.getAvgPowerInjection() ) ); this.setPowerUsage( (long) ( 100.0 * eg.getAvgPowerUsage() ) ); this.setCurrentPower( (long) ( 100.0 * eg.getStoredPower() ) ); this.setMaxPower( (long) ( 100.0 * eg.getMaxStoredPower() ) ); } try { final PacketMEInventoryUpdate piu = new PacketMEInventoryUpdate(); for( final Class<? extends IGridHost> machineClass : this.network.getMachinesClasses() ) { final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList(); for( final IGridNode machine : this.network.getMachines( machineClass ) ) { final IGridBlock blk = machine.getGridBlock(); final ItemStack is = blk.getMachineRepresentation(); if( is != null && is.getItem() != null ) { final IAEItemStack ais = AEItemStack.create( is ); ais.setStackSize( 1 ); ais.setCountRequestable( (long) ( blk.getIdlePowerUsage() * 100.0 ) ); list.add( ais ); } } for( final IAEItemStack ais : list ) { piu.appendItem( ais ); } } for( final Object c : this.listeners ) { if( c instanceof EntityPlayer ) { NetworkHandler.instance().sendTo( piu, (EntityPlayerMP) c ); } } } catch( final IOException e ) { // :P } } super.detectAndSendChanges(); } public long getCurrentPower() { return this.currentPower; } private void setCurrentPower( final long currentPower ) { this.currentPower = currentPower; } public long getMaxPower() { return this.maxPower; } private void setMaxPower( final long maxPower ) { this.maxPower = maxPower; } public long getAverageAddition() { return this.avgAddition; } private void setAverageAddition( final long avgAddition ) { this.avgAddition = avgAddition; } public long getPowerUsage() { return this.powerUsage; } private void setPowerUsage( final long powerUsage ) { this.powerUsage = powerUsage; } }