/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartModel;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.core.AppEng;
import appeng.core.settings.TickRates;
import appeng.core.sync.GuiBridge;
import appeng.helpers.Reflected;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.parts.PartModel;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.IInventoryDestination;
import appeng.util.item.AEItemStack;
public class PartImportBus extends PartSharedItemBus implements IInventoryDestination
{
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/import_bus_base" );
@PartModels
public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/import_bus_off" ) );
@PartModels
public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/import_bus_on" ) );
@PartModels
public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/import_bus_has_channel" ) );
private final BaseActionSource source;
private IMEInventory<IAEItemStack> destination = null;
private IAEItemStack lastItemChecked = null;
private int itemToSend; // used in tickingRequest
private boolean worked; // used in tickingRequest
@Reflected
public PartImportBus( final ItemStack is )
{
super( is );
this.getConfigManager().registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.source = new MachineSource( this );
}
@Override
public boolean canInsert( final ItemStack stack )
{
if( stack == null || stack.getItem() == null )
{
return false;
}
final IAEItemStack out = this.destination.injectItems( this.lastItemChecked = AEApi.instance().storage().createItemStack( stack ), Actionable.SIMULATE,
this.source );
if( out == null )
{
return true;
}
return out.getStackSize() != stack.stackSize;
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
bch.addBox( 6, 6, 11, 10, 10, 13 );
bch.addBox( 5, 5, 13, 11, 11, 14 );
bch.addBox( 4, 4, 14, 12, 12, 16 );
}
@Override
public float getCableConnectionLength( AECableType cable )
{
return 5;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( !player.isSneaking() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_BUS );
return true;
}
return false;
}
@Override
public TickingRequest getTickingRequest( final IGridNode node )
{
return new TickingRequest( TickRates.ImportBus.getMin(), TickRates.ImportBus.getMax(), this.getHandler() == null, false );
}
@Override
public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
{
return this.doBusWork();
}
@Override
protected TickRateModulation doBusWork()
{
if( !this.getProxy().isActive() || !this.canDoBusWork() )
{
return TickRateModulation.IDLE;
}
this.worked = false;
final InventoryAdaptor myAdaptor = this.getHandler();
final FuzzyMode fzMode = (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE );
if( myAdaptor != null )
{
try
{
this.itemToSend = this.calculateItemsToSend();
this.itemToSend = Math.min( this.itemToSend,
(int) ( 0.01 + this.getProxy().getEnergy().extractAEPower( this.itemToSend, Actionable.SIMULATE, PowerMultiplier.CONFIG ) ) );
final IMEMonitor<IAEItemStack> inv = this.getProxy().getStorage().getItemInventory();
final IEnergyGrid energy = this.getProxy().getEnergy();
boolean Configured = false;
for( int x = 0; x < this.availableSlots(); x++ )
{
final IAEItemStack ais = this.getConfig().getAEStackInSlot( x );
if( ais != null && this.itemToSend > 0 )
{
Configured = true;
while( this.itemToSend > 0 )
{
if( this.importStuff( myAdaptor, ais, inv, energy, fzMode ) )
{
break;
}
}
}
}
if( !Configured )
{
while( this.itemToSend > 0 )
{
if( this.importStuff( myAdaptor, null, inv, energy, fzMode ) )
{
break;
}
}
}
}
catch( final GridAccessException e )
{
// :3
}
}
else
{
return TickRateModulation.SLEEP;
}
return this.worked ? TickRateModulation.FASTER : TickRateModulation.SLOWER;
}
private boolean importStuff( final InventoryAdaptor myAdaptor, final IAEItemStack whatToImport, final IMEMonitor<IAEItemStack> inv, final IEnergySource energy, final FuzzyMode fzMode )
{
final int toSend = this.calculateMaximumAmountToImport( myAdaptor, whatToImport, inv, fzMode );
final ItemStack newItems;
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
newItems = myAdaptor.removeSimilarItems( toSend, whatToImport == null ? null : whatToImport.getItemStack(), fzMode, this.configDestination( inv ) );
}
else
{
newItems = myAdaptor.removeItems( toSend, whatToImport == null ? null : whatToImport.getItemStack(), this.configDestination( inv ) );
}
if( newItems != null )
{
newItems.stackSize = (int) ( Math.min( newItems.stackSize,
energy.extractAEPower( newItems.stackSize, Actionable.SIMULATE, PowerMultiplier.CONFIG ) ) + 0.01 );
this.itemToSend -= newItems.stackSize;
if( this.lastItemChecked == null || !this.lastItemChecked.isSameType( newItems ) )
{
this.lastItemChecked = AEApi.instance().storage().createItemStack( newItems );
}
else
{
this.lastItemChecked.setStackSize( newItems.stackSize );
}
final IAEItemStack failed = Platform.poweredInsert( energy, this.destination, this.lastItemChecked, this.source );
if( failed != null )
{
myAdaptor.addItems( failed.getItemStack() );
return true;
}
else
{
this.worked = true;
}
}
else
{
return true;
}
return false;
}
private int calculateMaximumAmountToImport( final InventoryAdaptor myAdaptor, final IAEItemStack whatToImport, final IMEMonitor<IAEItemStack> inv, final FuzzyMode fzMode )
{
final int toSend = Math.min( this.itemToSend, 64 );
final ItemStack itemStackToImport;
if( whatToImport == null )
{
itemStackToImport = null;
}
else
{
itemStackToImport = whatToImport.getItemStack();
}
final IAEItemStack itemAmountNotStorable;
final ItemStack simResult;
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
simResult = myAdaptor.simulateSimilarRemove( toSend, itemStackToImport, fzMode, this.configDestination( inv ) );
itemAmountNotStorable = this.destination.injectItems( AEItemStack.create( simResult ), Actionable.SIMULATE, this.source );
}
else
{
simResult = myAdaptor.simulateRemove( toSend, itemStackToImport, this.configDestination( inv ) );
itemAmountNotStorable = this.destination.injectItems( AEItemStack.create( simResult ), Actionable.SIMULATE, this.source );
}
if( itemAmountNotStorable != null )
{
return (int) Math.min( simResult.stackSize - itemAmountNotStorable.getStackSize(), toSend );
}
return toSend;
}
private IInventoryDestination configDestination( final IMEMonitor<IAEItemStack> itemInventory )
{
this.destination = itemInventory;
return this;
}
@Override
protected boolean isSleeping()
{
return this.getHandler() == null || super.isSleeping();
}
@Override
public RedstoneMode getRSMode()
{
return (RedstoneMode) this.getConfigManager().getSetting( Settings.REDSTONE_CONTROLLED );
}
@Override
public IPartModel getStaticModels()
{
if( isActive() && isPowered() )
{
return MODELS_HAS_CHANNEL;
}
else if( isPowered() )
{
return MODELS_ON;
}
else
{
return MODELS_OFF;
}
}
}