/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.cluster.implementations;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Map;
import java.util.Map.Entry;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.FMLCommonHandler;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.ICraftingPatternItem;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.CraftingItemList;
import appeng.api.networking.crafting.ICraftingCPU;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingMedium;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingRequester;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkCraftingCpuChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.WorldCoord;
import appeng.container.ContainerNull;
import appeng.core.AELog;
import appeng.crafting.CraftBranchFailure;
import appeng.crafting.CraftingJob;
import appeng.crafting.CraftingLink;
import appeng.crafting.CraftingWatcher;
import appeng.crafting.MECraftingInventory;
import appeng.me.cache.CraftingGridCache;
import appeng.me.cluster.IAECluster;
import appeng.tile.crafting.TileCraftingMonitorTile;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
private static final String LOG_MARK_AS_COMPLETE = "Completed job for %s.";
private final WorldCoord min;
private final WorldCoord max;
private final int[] usedOps = new int[3];
private final Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
// INSTANCE sate
private final LinkedList<TileCraftingTile> tiles = new LinkedList<TileCraftingTile>();
private final LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
private final LinkedList<TileCraftingMonitorTile> status = new LinkedList<TileCraftingMonitorTile>();
private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
private ICraftingLink myLastLink;
private String myName = "";
private boolean isDestroyed = false;
/**
* crafting job info
*/
private MECraftingInventory inventory = new MECraftingInventory();
private IAEItemStack finalOutput;
private boolean waiting = false;
private IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
private long availableStorage = 0;
private MachineSource machineSrc = null;
private int accelerator = 0;
private boolean isComplete = true;
private int remainingOperations;
private boolean somethingChanged;
private long lastTime;
private long elapsedTime;
private long startItemCount;
private long remainingItemCount;
public CraftingCPUCluster( final WorldCoord min, final WorldCoord max )
{
this.min = min;
this.max = max;
}
public boolean isDestroyed()
{
return this.isDestroyed;
}
public ICraftingLink getLastCraftingLink()
{
return this.myLastLink;
}
/**
* add a new Listener to the monitor, be sure to properly remove yourself when your done.
*/
@Override
public void addListener( final IMEMonitorHandlerReceiver<IAEItemStack> l, final Object verificationToken )
{
this.listeners.put( l, verificationToken );
}
/**
* remove a Listener to the monitor.
*/
@Override
public void removeListener( final IMEMonitorHandlerReceiver<IAEItemStack> l )
{
this.listeners.remove( l );
}
public IMEInventory<IAEItemStack> getInventory()
{
return this.inventory;
}
@Override
public void updateStatus( final boolean updateGrid )
{
for( final TileCraftingTile r : this.tiles )
{
r.updateMeta( true );
}
}
@Override
public void destroy()
{
if( this.isDestroyed )
{
return;
}
this.isDestroyed = true;
boolean posted = false;
for( final TileCraftingTile r : this.tiles )
{
final IGridNode n = r.getActionableNode();
if( n != null && !posted )
{
final IGrid g = n.getGrid();
if( g != null )
{
g.postEvent( new MENetworkCraftingCpuChange( n ) );
posted = true;
}
}
r.updateStatus( null );
}
}
@Override
public Iterator<IGridHost> getTiles()
{
return (Iterator) this.tiles.iterator();
}
void addTile( final TileCraftingTile te )
{
if( this.machineSrc == null || te.isCoreBlock() )
{
this.machineSrc = new MachineSource( te );
}
te.setCoreBlock( false );
te.markDirty();
this.tiles.push( te );
if( te.isStorage() )
{
this.availableStorage += te.getStorageBytes();
this.storage.add( te );
}
else if( te.isStatus() )
{
this.status.add( (TileCraftingMonitorTile) te );
}
else if( te.isAccelerator() )
{
this.accelerator++;
}
}
public boolean canAccept( final IAEStack input )
{
if( input instanceof IAEItemStack )
{
final IAEItemStack is = this.waitingFor.findPrecise( (IAEItemStack) input );
if( is != null && is.getStackSize() > 0 )
{
return true;
}
}
return false;
}
public IAEStack injectItems( final IAEStack input, final Actionable type, final BaseActionSource src )
{
if( !( input instanceof IAEItemStack ) )
{
return input;
}
final IAEItemStack what = (IAEItemStack) input.copy();
final IAEItemStack is = this.waitingFor.findPrecise( what );
if( type == Actionable.SIMULATE )// causes crafting to lock up?
{
if( is != null && is.getStackSize() > 0 )
{
if( is.getStackSize() >= what.getStackSize() )
{
if( this.finalOutput.equals( what ) )
{
if( this.myLastLink != null )
{
return ( (CraftingLink) this.myLastLink ).injectItems( what.copy(), type );
}
return what; // ignore it.
}
return null;
}
final IAEItemStack leftOver = what.copy();
leftOver.decStackSize( is.getStackSize() );
final IAEItemStack used = what.copy();
used.setStackSize( is.getStackSize() );
if( this.finalOutput.equals( what ) )
{
if( this.myLastLink != null )
{
leftOver.add( ( (CraftingLink) this.myLastLink ).injectItems( used.copy(), type ) );
return leftOver;
}
return what; // ignore it.
}
return leftOver;
}
}
else if( type == Actionable.MODULATE )
{
if( is != null && is.getStackSize() > 0 )
{
this.waiting = false;
this.postChange( what, src );
if( is.getStackSize() >= what.getStackSize() )
{
is.decStackSize( what.getStackSize() );
this.updateElapsedTime( what );
this.markDirty();
this.postCraftingStatusChange( is );
if( this.finalOutput.equals( what ) )
{
IAEStack leftover = what;
this.finalOutput.decStackSize( what.getStackSize() );
if( this.myLastLink != null )
{
leftover = ( (CraftingLink) this.myLastLink ).injectItems( what, type );
}
if( this.finalOutput.getStackSize() <= 0 )
{
this.completeJob();
}
this.updateCPU();
return leftover; // ignore it.
}
// 2000
return this.inventory.injectItems( what, type, src );
}
final IAEItemStack insert = what.copy();
insert.setStackSize( is.getStackSize() );
what.decStackSize( is.getStackSize() );
is.setStackSize( 0 );
if( this.finalOutput.equals( insert ) )
{
IAEStack leftover = input;
this.finalOutput.decStackSize( insert.getStackSize() );
if( this.myLastLink != null )
{
what.add( ( (CraftingLink) this.myLastLink ).injectItems( insert.copy(), type ) );
leftover = what;
}
if( this.finalOutput.getStackSize() <= 0 )
{
this.completeJob();
}
this.updateCPU();
this.markDirty();
return leftover; // ignore it.
}
this.inventory.injectItems( insert, type, src );
this.markDirty();
return what;
}
}
return input;
}
private void postChange( final IAEItemStack diff, final BaseActionSource src )
{
final Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = this.getListeners();
// protect integrity
if( i.hasNext() )
{
final ImmutableList<IAEItemStack> single = ImmutableList.of( diff.copy() );
while( i.hasNext() )
{
final Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
final IMEMonitorHandlerReceiver<IAEItemStack> receiver = o.getKey();
if( receiver.isValid( o.getValue() ) )
{
receiver.postChange( null, single, src );
}
else
{
i.remove();
}
}
}
}
private void markDirty()
{
this.getCore().markDirty();
}
private void postCraftingStatusChange( final IAEItemStack diff )
{
if( this.getGrid() == null )
{
return;
}
final CraftingGridCache sg = this.getGrid().getCache( ICraftingGrid.class );
if( sg.getInterestManager().containsKey( diff ) )
{
final Collection<CraftingWatcher> list = sg.getInterestManager().get( diff );
if( !list.isEmpty() )
{
for( final CraftingWatcher iw : list )
{
iw.getHost().onRequestChange( sg, diff );
}
}
}
}
private void completeJob()
{
if( this.myLastLink != null )
{
( (CraftingLink) this.myLastLink ).markDone();
}
if( AELog.isCraftingLogEnabled() )
{
final IAEItemStack logStack = this.finalOutput.copy();
logStack.setStackSize( this.startItemCount );
AELog.crafting( LOG_MARK_AS_COMPLETE, logStack );
}
this.remainingItemCount = 0;
this.startItemCount = 0;
this.lastTime = 0;
this.elapsedTime = 0;
this.isComplete = true;
}
private void updateCPU()
{
IAEItemStack send = this.finalOutput;
if( this.finalOutput != null && this.finalOutput.getStackSize() <= 0 )
{
send = null;
}
for( final TileCraftingMonitorTile t : this.status )
{
t.setJob( send );
}
}
private Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
{
return this.listeners.entrySet().iterator();
}
private TileCraftingTile getCore()
{
if( this.machineSrc == null )
{
return null;
}
return (TileCraftingTile) this.machineSrc.via;
}
private IGrid getGrid()
{
for( final TileCraftingTile r : this.tiles )
{
final IGridNode gn = r.getActionableNode();
if( gn != null )
{
final IGrid g = gn.getGrid();
if( g != null )
{
return r.getActionableNode().getGrid();
}
}
}
return null;
}
private boolean canCraft( final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs )
{
for( IAEItemStack g : condensedInputs )
{
if( details.isCraftable() )
{
boolean found = false;
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
{
fuzz = fuzz.copy();
fuzz.setStackSize( g.getStackSize() );
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE, this.machineSrc );
final ItemStack is = ais == null ? null : ais.getItemStack();
if( is != null && is.stackSize == g.getStackSize() )
{
found = true;
break;
}
else if( is != null )
{
g = g.copy();
g.decStackSize( is.stackSize );
}
}
if( !found )
{
return false;
}
}
else
{
final IAEItemStack ais = this.inventory.extractItems( g.copy(), Actionable.SIMULATE, this.machineSrc );
final ItemStack is = ais == null ? null : ais.getItemStack();
if( is == null || is.stackSize < g.getStackSize() )
{
return false;
}
}
}
return true;
}
public void cancel()
{
if( this.myLastLink != null )
{
this.myLastLink.cancel();
}
final IItemList<IAEItemStack> list;
this.getListOfItem( list = AEApi.instance().storage().createItemList(), CraftingItemList.ALL );
for( final IAEItemStack is : list )
{
this.postChange( is, this.machineSrc );
}
this.isComplete = true;
this.myLastLink = null;
this.tasks.clear();
final ImmutableSet<IAEItemStack> items = ImmutableSet.copyOf( this.waitingFor );
this.waitingFor.resetStatus();
for( final IAEItemStack is : items )
{
this.postCraftingStatusChange( is );
}
this.finalOutput = null;
this.updateCPU();
this.storeItems(); // marks dirty
}
public void updateCraftingLogic( final IGrid grid, final IEnergyGrid eg, final CraftingGridCache cc )
{
if( !this.getCore().isActive() )
{
return;
}
if( this.myLastLink != null )
{
if( this.myLastLink.isCanceled() )
{
this.myLastLink = null;
this.cancel();
}
}
if( this.isComplete )
{
if( this.inventory.getItemList().isEmpty() )
{
return;
}
this.storeItems();
return;
}
this.waiting = false;
if( this.waiting || this.tasks.isEmpty() ) // nothing to do here...
{
return;
}
this.remainingOperations = this.accelerator + 1 - ( this.usedOps[0] + this.usedOps[1] + this.usedOps[2] );
final int started = this.remainingOperations;
if( this.remainingOperations > 0 )
{
do
{
this.somethingChanged = false;
this.executeCrafting( eg, cc );
}
while( this.somethingChanged && this.remainingOperations > 0 );
}
this.usedOps[2] = this.usedOps[1];
this.usedOps[1] = this.usedOps[0];
this.usedOps[0] = started - this.remainingOperations;
if( this.remainingOperations > 0 && !this.somethingChanged )
{
this.waiting = true;
}
}
private void executeCrafting( final IEnergyGrid eg, final CraftingGridCache cc )
{
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = this.tasks.entrySet().iterator();
while( i.hasNext() )
{
final Entry<ICraftingPatternDetails, TaskProgress> e = i.next();
if( e.getValue().value <= 0 )
{
i.remove();
continue;
}
final ICraftingPatternDetails details = e.getKey();
if( this.canCraft( details, details.getCondensedInputs() ) )
{
InventoryCrafting ic = null;
for( final ICraftingMedium m : cc.getMediums( e.getKey() ) )
{
if( e.getValue().value <= 0 )
{
continue;
}
if( !m.isBusy() )
{
if( ic == null )
{
final IAEItemStack[] input = details.getInputs();
double sum = 0;
for( final IAEItemStack anInput : input )
{
if( anInput != null )
{
sum += anInput.getStackSize();
}
}
// power...
if( eg.extractAEPower( sum, Actionable.MODULATE, PowerMultiplier.CONFIG ) < sum - 0.01 )
{
continue;
}
ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
boolean found = false;
for( int x = 0; x < input.length; x++ )
{
if( input[x] != null )
{
found = false;
if( details.isCraftable() )
{
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( input[x], FuzzyMode.IGNORE_ALL ) )
{
fuzz = fuzz.copy();
fuzz.setStackSize( input[x].getStackSize() );
if( details.isValidItemForSlot( x, fuzz.getItemStack(), this.getWorld() ) )
{
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.MODULATE, this.machineSrc );
final ItemStack is = ais == null ? null : ais.getItemStack();
if( is != null )
{
this.postChange( AEItemStack.create( is ), this.machineSrc );
ic.setInventorySlotContents( x, is );
found = true;
break;
}
}
}
}
else
{
final IAEItemStack ais = this.inventory.extractItems( input[x].copy(), Actionable.MODULATE, this.machineSrc );
final ItemStack is = ais == null ? null : ais.getItemStack();
if( is != null )
{
this.postChange( input[x], this.machineSrc );
ic.setInventorySlotContents( x, is );
if( is.stackSize == input[x].getStackSize() )
{
found = true;
continue;
}
}
}
if( !found )
{
break;
}
}
}
if( !found )
{
// put stuff back..
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
final ItemStack is = ic.getStackInSlot( x );
if( is != null )
{
this.inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, this.machineSrc );
}
}
ic = null;
break;
}
}
if( m.pushPattern( details, ic ) )
{
this.somethingChanged = true;
this.remainingOperations--;
for( final IAEItemStack out : details.getCondensedOutputs() )
{
this.postChange( out, this.machineSrc );
this.waitingFor.add( out.copy() );
this.postCraftingStatusChange( out.copy() );
}
if( details.isCraftable() )
{
FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) this.getWorld() ), details.getOutput( ic, this.getWorld() ), ic );
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
final ItemStack output = Platform.getContainerItem( ic.getStackInSlot( x ) );
if( output != null )
{
final IAEItemStack cItem = AEItemStack.create( output );
this.postChange( cItem, this.machineSrc );
this.waitingFor.add( cItem );
this.postCraftingStatusChange( cItem );
}
}
}
ic = null; // hand off complete!
this.markDirty();
e.getValue().value--;
if( e.getValue().value <= 0 )
{
continue;
}
if( this.remainingOperations == 0 )
{
return;
}
}
}
}
if( ic != null )
{
// put stuff back..
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
final ItemStack is = ic.getStackInSlot( x );
if( is != null )
{
this.inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, this.machineSrc );
}
}
}
}
}
}
private void storeItems()
{
final IGrid g = this.getGrid();
if( g == null )
{
return;
}
final IStorageGrid sg = g.getCache( IStorageGrid.class );
final IMEInventory<IAEItemStack> ii = sg.getItemInventory();
for( IAEItemStack is : this.inventory.getItemList() )
{
is = this.inventory.extractItems( is.copy(), Actionable.MODULATE, this.machineSrc );
if( is != null )
{
this.postChange( is, this.machineSrc );
is = ii.injectItems( is, Actionable.MODULATE, this.machineSrc );
}
if( is != null )
{
this.inventory.injectItems( is, Actionable.MODULATE, this.machineSrc );
}
}
if( this.inventory.getItemList().isEmpty() )
{
this.inventory = new MECraftingInventory();
}
this.markDirty();
}
public ICraftingLink submitJob( final IGrid g, final ICraftingJob job, final BaseActionSource src, final ICraftingRequester requestingMachine )
{
if( !this.tasks.isEmpty() || !this.waitingFor.isEmpty() )
{
return null;
}
if( !( job instanceof CraftingJob ) )
{
return null;
}
if( this.isBusy() || !this.isActive() || this.availableStorage < job.getByteTotal() )
{
return null;
}
final IStorageGrid sg = g.getCache( IStorageGrid.class );
final IMEInventory<IAEItemStack> storage = sg.getItemInventory();
final MECraftingInventory ci = new MECraftingInventory( storage, true, false, false );
try
{
this.waitingFor.resetStatus();
( (CraftingJob) job ).getTree().setJob( ci, this, src );
if( ci.commit( src ) )
{
this.finalOutput = job.getOutput();
this.waiting = false;
this.isComplete = false;
this.markDirty();
this.updateCPU();
final String craftID = this.generateCraftingID();
this.myLastLink = new CraftingLink( this.generateLinkData( craftID, requestingMachine == null, false ), this );
this.prepareElapsedTime();
if( requestingMachine == null )
{
return this.myLastLink;
}
final ICraftingLink whatLink = new CraftingLink( this.generateLinkData( craftID, false, true ), requestingMachine );
this.submitLink( this.myLastLink );
this.submitLink( whatLink );
final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
this.getListOfItem( list, CraftingItemList.ALL );
for( final IAEItemStack ge : list )
{
this.postChange( ge, this.machineSrc );
}
return whatLink;
}
else
{
this.tasks.clear();
this.inventory.getItemList().resetStatus();
}
}
catch( final CraftBranchFailure e )
{
this.tasks.clear();
this.inventory.getItemList().resetStatus();
// AELog.error( e );
}
return null;
}
@Override
public boolean isBusy()
{
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = this.tasks.entrySet().iterator();
while( i.hasNext() )
{
if( i.next().getValue().value <= 0 )
{
i.remove();
}
}
return !this.tasks.isEmpty() || !this.waitingFor.isEmpty();
}
@Override
public BaseActionSource getActionSource()
{
return this.machineSrc;
}
@Override
public long getAvailableStorage()
{
return this.availableStorage;
}
@Override
public int getCoProcessors()
{
return this.accelerator;
}
@Override
public String getName()
{
return this.myName;
}
public boolean isActive()
{
final TileCraftingTile core = this.getCore();
if( core == null )
{
return false;
}
final IGridNode node = core.getActionableNode();
if( node == null )
{
return false;
}
return node.isActive();
}
private String generateCraftingID()
{
final long now = System.currentTimeMillis();
final int hash = System.identityHashCode( this );
final int hmm = this.finalOutput == null ? 0 : this.finalOutput.hashCode();
return Long.toString( now, Character.MAX_RADIX ) + '-' + Integer.toString( hash, Character.MAX_RADIX ) + '-' + Integer.toString( hmm, Character.MAX_RADIX );
}
private NBTTagCompound generateLinkData( final String craftingID, final boolean standalone, final boolean req )
{
final NBTTagCompound tag = new NBTTagCompound();
tag.setString( "CraftID", craftingID );
tag.setBoolean( "canceled", false );
tag.setBoolean( "done", false );
tag.setBoolean( "standalone", standalone );
tag.setBoolean( "req", req );
return tag;
}
private void submitLink( final ICraftingLink myLastLink2 )
{
if( this.getGrid() != null )
{
final CraftingGridCache cc = this.getGrid().getCache( ICraftingGrid.class );
cc.addLink( (CraftingLink) myLastLink2 );
}
}
public void getListOfItem( final IItemList<IAEItemStack> list, final CraftingItemList whichList )
{
switch( whichList )
{
case ACTIVE:
for( final IAEItemStack ais : this.waitingFor )
{
list.add( ais );
}
break;
case PENDING:
for( final Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
{
for( IAEItemStack ais : t.getKey().getCondensedOutputs() )
{
ais = ais.copy();
ais.setStackSize( ais.getStackSize() * t.getValue().value );
list.add( ais );
}
}
break;
case STORAGE:
this.inventory.getAvailableItems( list );
break;
default:
case ALL:
this.inventory.getAvailableItems( list );
for( final IAEItemStack ais : this.waitingFor )
{
list.add( ais );
}
for( final Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
{
for( IAEItemStack ais : t.getKey().getCondensedOutputs() )
{
ais = ais.copy();
ais.setStackSize( ais.getStackSize() * t.getValue().value );
list.add( ais );
}
}
break;
}
}
public void addStorage( final IAEItemStack extractItems )
{
this.inventory.injectItems( extractItems, Actionable.MODULATE, null );
}
public void addEmitable( final IAEItemStack i )
{
this.waitingFor.add( i );
this.postCraftingStatusChange( i );
}
public void addCrafting( final ICraftingPatternDetails details, final long crafts )
{
TaskProgress i = this.tasks.get( details );
if( i == null )
{
this.tasks.put( details, i = new TaskProgress() );
}
i.value += crafts;
}
public IAEItemStack getItemStack( final IAEItemStack what, final CraftingItemList storage2 )
{
IAEItemStack is;
switch( storage2 )
{
case STORAGE:
is = this.inventory.getItemList().findPrecise( what );
break;
case ACTIVE:
is = this.waitingFor.findPrecise( what );
break;
case PENDING:
is = what.copy();
is.setStackSize( 0 );
for( final Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
{
for( final IAEItemStack ais : t.getKey().getCondensedOutputs() )
{
if( ais.equals( is ) )
{
is.setStackSize( is.getStackSize() + ais.getStackSize() * t.getValue().value );
}
}
}
break;
default:
case ALL:
throw new IllegalStateException( "Invalid Operation" );
}
if( is != null )
{
return is.copy();
}
is = what.copy();
is.setStackSize( 0 );
return is;
}
public void writeToNBT( final NBTTagCompound data )
{
data.setTag( "finalOutput", this.writeItem( this.finalOutput ) );
data.setTag( "inventory", this.writeList( this.inventory.getItemList() ) );
data.setBoolean( "waiting", this.waiting );
data.setBoolean( "isComplete", this.isComplete );
if( this.myLastLink != null )
{
final NBTTagCompound link = new NBTTagCompound();
this.myLastLink.writeToNBT( link );
data.setTag( "link", link );
}
final NBTTagList list = new NBTTagList();
for( final Entry<ICraftingPatternDetails, TaskProgress> e : this.tasks.entrySet() )
{
final NBTTagCompound item = this.writeItem( AEItemStack.create( e.getKey().getPattern() ) );
item.setLong( "craftingProgress", e.getValue().value );
list.appendTag( item );
}
data.setTag( "tasks", list );
data.setTag( "waitingFor", this.writeList( this.waitingFor ) );
data.setLong( "elapsedTime", this.getElapsedTime() );
data.setLong( "startItemCount", this.getStartItemCount() );
data.setLong( "remainingItemCount", this.getRemainingItemCount() );
}
private NBTTagCompound writeItem( final IAEItemStack finalOutput2 )
{
final NBTTagCompound out = new NBTTagCompound();
if( finalOutput2 != null )
{
finalOutput2.writeToNBT( out );
}
return out;
}
private NBTTagList writeList( final IItemList<IAEItemStack> myList )
{
final NBTTagList out = new NBTTagList();
for( final IAEItemStack ais : myList )
{
out.appendTag( this.writeItem( ais ) );
}
return out;
}
void done()
{
final TileCraftingTile core = this.getCore();
core.setCoreBlock( true );
if( core.getPreviousState() != null )
{
this.readFromNBT( core.getPreviousState() );
core.setPreviousState( null );
}
this.updateCPU();
this.updateName();
}
public void readFromNBT( final NBTTagCompound data )
{
this.finalOutput = AEItemStack.loadItemStackFromNBT( (NBTTagCompound) data.getTag( "finalOutput" ) );
for( final IAEItemStack ais : this.readList( (NBTTagList) data.getTag( "inventory" ) ) )
{
this.inventory.injectItems( ais, Actionable.MODULATE, this.machineSrc );
}
this.waiting = data.getBoolean( "waiting" );
this.isComplete = data.getBoolean( "isComplete" );
if( data.hasKey( "link" ) )
{
final NBTTagCompound link = data.getCompoundTag( "link" );
this.myLastLink = new CraftingLink( link, this );
this.submitLink( this.myLastLink );
}
final NBTTagList list = data.getTagList( "tasks", 10 );
for( int x = 0; x < list.tagCount(); x++ )
{
final NBTTagCompound item = list.getCompoundTagAt( x );
final IAEItemStack pattern = AEItemStack.loadItemStackFromNBT( item );
if( pattern != null && pattern.getItem() instanceof ICraftingPatternItem )
{
final ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
final ICraftingPatternDetails details = cpi.getPatternForItem( pattern.getItemStack(), this.getWorld() );
if( details != null )
{
final TaskProgress tp = new TaskProgress();
tp.value = item.getLong( "craftingProgress" );
this.tasks.put( details, tp );
}
}
}
this.waitingFor = this.readList( (NBTTagList) data.getTag( "waitingFor" ) );
for( final IAEItemStack is : this.waitingFor )
{
this.postCraftingStatusChange( is.copy() );
}
this.lastTime = System.nanoTime();
this.elapsedTime = data.getLong( "elapsedTime" );
this.startItemCount = data.getLong( "startItemCount" );
this.remainingItemCount = data.getLong( "remainingItemCount" );
}
public void updateName()
{
this.myName = "";
for( final TileCraftingTile te : this.tiles )
{
if( te.hasCustomName() )
{
if( this.myName.length() > 0 )
{
this.myName += ' ' + te.getCustomName();
}
else
{
this.myName = te.getCustomName();
}
}
}
}
private IItemList<IAEItemStack> readList( final NBTTagList tag )
{
final IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
if( tag == null )
{
return out;
}
for( int x = 0; x < tag.tagCount(); x++ )
{
final IAEItemStack ais = AEItemStack.loadItemStackFromNBT( tag.getCompoundTagAt( x ) );
if( ais != null )
{
out.add( ais );
}
}
return out;
}
private World getWorld()
{
return this.getCore().getWorld();
}
public boolean isMaking( final IAEItemStack what )
{
final IAEItemStack wat = this.waitingFor.findPrecise( what );
return wat != null && wat.getStackSize() > 0;
}
public void breakCluster()
{
final TileCraftingTile t = this.getCore();
if( t != null )
{
t.breakCluster();
}
}
private void prepareElapsedTime()
{
this.lastTime = System.nanoTime();
this.elapsedTime = 0;
final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
this.getListOfItem( list, CraftingItemList.ACTIVE );
this.getListOfItem( list, CraftingItemList.PENDING );
int itemCount = 0;
for( final IAEItemStack ge : list )
{
itemCount += ge.getStackSize();
}
this.startItemCount = itemCount;
this.remainingItemCount = itemCount;
}
private void updateElapsedTime( final IAEItemStack is )
{
final long nextStartTime = System.nanoTime();
this.elapsedTime = this.getElapsedTime() + nextStartTime - this.lastTime;
this.lastTime = nextStartTime;
this.remainingItemCount = this.getRemainingItemCount() - is.getStackSize();
}
public long getElapsedTime()
{
return this.elapsedTime;
}
public long getRemainingItemCount()
{
return this.remainingItemCount;
}
public long getStartItemCount()
{
return this.startItemCount;
}
private static class TaskProgress
{
private long value;
}
}