/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.p2p;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRedstoneWire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.networking.events.MENetworkBootingStatusChange;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.parts.IPartModel;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.util.Platform;
public class PartP2PRedstone extends PartP2PTunnel<PartP2PRedstone>
{
private static final P2PModels MODELS = new P2PModels( "part/p2p/p2p_tunnel_redstone" );
@PartModels
public static List<IPartModel> getModels()
{
return MODELS.getModels();
}
private int power;
private boolean recursive = false;
public PartP2PRedstone( final ItemStack is )
{
super( is );
}
@MENetworkEventSubscribe
public void changeStateA( final MENetworkBootingStatusChange bs )
{
this.setNetworkReady();
}
private void setNetworkReady()
{
if( this.isOutput() )
{
final PartP2PRedstone in = this.getInput();
if( in != null )
{
this.putInput( in.power );
}
}
}
private void putInput( final Object o )
{
if( this.recursive )
{
return;
}
this.recursive = true;
if( this.isOutput() && this.getProxy().isActive() )
{
final int newPower = (Integer) o;
if( this.power != newPower )
{
this.power = newPower;
this.notifyNeighbors();
}
}
this.recursive = false;
}
private void notifyNeighbors()
{
final World worldObj = this.getTile().getWorld();
Platform.notifyBlocksOfNeighbors( worldObj, this.getTile().getPos() );
// and this cause sometimes it can go thought walls.
for( final EnumFacing face : EnumFacing.VALUES )
{
Platform.notifyBlocksOfNeighbors( worldObj, this.getTile().getPos().offset( face ) );
}
}
@MENetworkEventSubscribe
public void changeStateB( final MENetworkChannelsChanged bs )
{
this.setNetworkReady();
}
@MENetworkEventSubscribe
public void changeStateC( final MENetworkPowerStatusChange bs )
{
this.setNetworkReady();
}
@Override
public void readFromNBT( final NBTTagCompound tag )
{
super.readFromNBT( tag );
this.power = tag.getInteger( "power" );
}
@Override
public void writeToNBT( final NBTTagCompound tag )
{
super.writeToNBT( tag );
tag.setInteger( "power", this.power );
}
@Override
public void onTunnelNetworkChange()
{
this.setNetworkReady();
}
public float getPowerDrainPerTick()
{
return 0.5f;
}
@Override
public void onNeighborChanged()
{
if( !this.isOutput() )
{
final BlockPos target = this.getTile().getPos().offset( this.getSide().getFacing() );
final IBlockState state = this.getTile().getWorld().getBlockState( target );
final Block b = state.getBlock();
if( b != null && !this.isOutput() )
{
EnumFacing srcSide = this.getSide().getFacing();
if( b instanceof BlockRedstoneWire )
{
srcSide = EnumFacing.UP;
}
this.power = b.getWeakPower( state, this.getTile().getWorld(), target, srcSide );
this.power = Math.max( this.power, b.getWeakPower( state, this.getTile().getWorld(), target, srcSide ) );
this.sendToOutput( this.power );
}
else
{
this.sendToOutput( 0 );
}
}
}
@Override
public boolean canConnectRedstone()
{
return true;
}
@Override
public int isProvidingStrongPower()
{
return this.isOutput() ? this.power : 0;
}
@Override
public int isProvidingWeakPower()
{
return this.isOutput() ? this.power : 0;
}
private void sendToOutput( final int power )
{
try
{
for( final PartP2PRedstone rs : this.getOutputs() )
{
rs.putInput( power );
}
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
public IPartModel getStaticModels()
{
return MODELS.getModel( isPowered(), isActive() );
}
}