/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.gui; import java.text.NumberFormat; import java.util.List; import java.util.Locale; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.util.text.TextFormatting; import appeng.api.storage.data.IAEItemStack; import appeng.client.me.SlotME; import appeng.core.AEConfig; import appeng.core.localization.ButtonToolTips; public abstract class AEBaseMEGui extends AEBaseGui { public AEBaseMEGui( final Container container ) { super( container ); } public List<String> handleItemTooltip( final ItemStack stack, final int mouseX, final int mouseY, final List<String> currentToolTip ) { if( stack != null ) { final Slot s = this.getSlot( mouseX, mouseY ); if( s instanceof SlotME ) { final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999; IAEItemStack myStack = null; try { final SlotME theSlotField = (SlotME) s; myStack = theSlotField.getAEStack(); } catch( final Throwable ignore ) { } if( myStack != null ) { if( myStack.getStackSize() > BigNumber || ( myStack.getStackSize() > 1 && stack.isItemDamaged() ) ) { final String local = ButtonToolTips.ItemsStored.getLocal(); final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( myStack.getStackSize() ); final String format = String.format( local, formattedAmount ); currentToolTip.add( TextFormatting.GRAY + format ); } if( myStack.getCountRequestable() > 0 ) { final String local = ButtonToolTips.ItemsRequestable.getLocal(); final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( myStack.getCountRequestable() ); final String format = String.format( local, formattedAmount ); currentToolTip.add( TextFormatting.GRAY + format ); } } else if( stack.stackSize > BigNumber || ( stack.stackSize > 1 && stack.isItemDamaged() ) ) { final String local = ButtonToolTips.ItemsStored.getLocal(); final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( stack.stackSize ); final String format = String.format( local, formattedAmount ); currentToolTip.add( TextFormatting.GRAY + format ); } } } return currentToolTip; } // Vanilla version... // protected void drawItemStackTooltip(ItemStack stack, int x, int y) @Override protected void renderToolTip( final ItemStack stack, final int x, final int y ) { final Slot s = this.getSlot( x, y ); if( s instanceof SlotME && stack != null ) { final int BigNumber = AEConfig.instance().useTerminalUseLargeFont() ? 999 : 9999; IAEItemStack myStack = null; try { final SlotME theSlotField = (SlotME) s; myStack = theSlotField.getAEStack(); } catch( final Throwable ignore ) { } if( myStack != null ) { @SuppressWarnings( "unchecked" ) final List<String> currentToolTip = stack.getTooltip( this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips ); if( myStack.getStackSize() > BigNumber || ( myStack.getStackSize() > 1 && stack.isItemDamaged() ) ) { currentToolTip.add( "Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getStackSize() ) ); } if( myStack.getCountRequestable() > 0 ) { currentToolTip.add( "Items Requestable: " + NumberFormat.getNumberInstance( Locale.US ).format( myStack.getCountRequestable() ) ); } this.drawTooltip( x, y, currentToolTip ); return; } else if( stack.stackSize > BigNumber ) { List<String> var4 = stack.getTooltip( this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips ); var4.add( "Items Stored: " + NumberFormat.getNumberInstance( Locale.US ).format( stack.stackSize ) ); this.drawTooltip( x, y, var4 ); return; } } super.renderToolTip( stack, x, y ); // super.drawItemStackTooltip( stack, x, y ); } }