/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.tools.powered.powersink;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import ic2.api.item.IElectricItemManager;
import ic2.api.item.ISpecialElectricItem;
import appeng.api.config.PowerUnits;
import appeng.coremod.annotations.Integration.Interface;
import appeng.coremod.annotations.Integration.InterfaceList;
import appeng.coremod.annotations.Integration.Method;
import appeng.integration.IntegrationType;
@InterfaceList( value = {
@Interface( iface = "ic2.api.item.ISpecialElectricItem", iname = IntegrationType.IC2 ),
@Interface( iface = "ic2.api.item.IElectricItemManager", iname = IntegrationType.IC2 )
} )
public abstract class IC2 extends AERootPoweredItem implements IElectricItemManager, ISpecialElectricItem
{
public IC2( double powerCapacity )
{
super( powerCapacity );
}
@Override
public double charge( ItemStack is, double amount, int tier, boolean ignoreTransferLimit, boolean simulate )
{
double addedAmt = amount;
double limit = this.getTransferLimit( is );
if( !ignoreTransferLimit && amount > limit )
{
addedAmt = limit;
}
return addedAmt - ( (int) this.injectExternalPower( PowerUnits.EU, is, addedAmt, simulate ) );
}
@Override
public double discharge( ItemStack itemStack, double amount, int tier, boolean ignoreTransferLimit, boolean externally, boolean simulate )
{
return 0;
}
@Override
public double getCharge( ItemStack is )
{
return (int) PowerUnits.AE.convertTo( PowerUnits.EU, this.getAECurrentPower( is ) );
}
@Override
public boolean canUse( ItemStack is, double amount )
{
return this.getCharge( is ) > amount;
}
@Override
public boolean use( ItemStack is, double amount, EntityLivingBase entity )
{
if( this.canUse( is, amount ) )
{
// use the power..
this.extractAEPower( is, PowerUnits.EU.convertTo( PowerUnits.AE, amount ) );
return true;
}
return false;
}
@Override
public void chargeFromArmor( ItemStack itemStack, EntityLivingBase entity )
{
// wtf?
}
@Override
public String getToolTip( ItemStack itemStack )
{
return null;
}
@Override
public double getMaxCharge( ItemStack itemStack )
{
return PowerUnits.AE.convertTo( PowerUnits.EU, this.getAEMaxPower( itemStack ) );
}
@Override
public int getTier( ItemStack itemStack )
{
return 1;
}
private double getTransferLimit( ItemStack itemStack )
{
return Math.max( 32, this.getMaxCharge( itemStack ) / 200 );
}
@Override
@Method( iname = IntegrationType.IC2 )
public IElectricItemManager getManager( ItemStack itemStack )
{
return this;
}
}