/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class SlotCraftingMatrix extends AppEngSlot
{
private final Container c;
public SlotCraftingMatrix( final Container c, final IInventory par1iInventory, final int par2, final int par3, final int par4 )
{
super( par1iInventory, par2, par3, par4 );
this.c = c;
}
@Override
public void clearStack()
{
super.clearStack();
this.c.onCraftMatrixChanged( this.inventory );
}
@Override
public void putStack( final ItemStack par1ItemStack )
{
super.putStack( par1ItemStack );
this.c.onCraftMatrixChanged( this.inventory );
}
@Override
public boolean isPlayerSide()
{
return true;
}
@Override
public ItemStack decrStackSize( final int par1 )
{
final ItemStack is = super.decrStackSize( par1 );
this.c.onCraftMatrixChanged( this.inventory );
return is;
}
}