/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
public class AdaptorPlayerInventory implements IInventory
{
private final IInventory src;
private final int min = 0;
private final int size = 36;
public AdaptorPlayerInventory( final IInventory playerInv, final boolean swap )
{
if( swap )
{
this.src = new WrapperChainedInventory( new WrapperInventoryRange( playerInv, 9, this.size - 9, false ), new WrapperInventoryRange( playerInv, 0, 9, false ) );
}
else
{
this.src = playerInv;
}
}
@Override
public int getSizeInventory()
{
return this.size;
}
@Override
public ItemStack getStackInSlot( final int var1 )
{
return this.src.getStackInSlot( var1 + this.min );
}
@Override
public ItemStack decrStackSize( final int var1, final int var2 )
{
return this.src.decrStackSize( this.min + var1, var2 );
}
@Override
public ItemStack removeStackFromSlot( final int var1 )
{
return this.src.removeStackFromSlot( this.min + var1 );
}
@Override
public void setInventorySlotContents( final int var1, final ItemStack var2 )
{
this.src.setInventorySlotContents( var1 + this.min, var2 );
}
@Override
public ITextComponent getDisplayName()
{
return this.src.getDisplayName();
}
@Override
public boolean hasCustomName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return this.src.getInventoryStackLimit();
}
@Override
public void markDirty()
{
this.src.markDirty();
}
@Override
public boolean isUseableByPlayer( final EntityPlayer var1 )
{
return this.src.isUseableByPlayer( var1 );
}
@Override
public void openInventory( final EntityPlayer player )
{
this.src.openInventory( player );
}
@Override
public void closeInventory( final EntityPlayer player )
{
this.src.closeInventory( player );
}
@Override
public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
{
return this.src.isItemValidForSlot( i, itemstack );
}
@Override
public String getName()
{
return this.src.getName();
}
@Override
public int getField( final int id )
{
return this.src.getField( id );
}
@Override
public void setField( final int id, final int value )
{
this.src.setField( id, value );
}
@Override
public int getFieldCount()
{
return this.src.getFieldCount();
}
@Override
public void clear()
{
this.src.clear();
}
}