/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.sync.packets;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import appeng.container.AEBaseContainer;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.network.INetworkInfo;
public class PacketProgressBar extends AppEngPacket
{
private final short id;
private final long value;
// automatic.
public PacketProgressBar( final ByteBuf stream )
{
this.id = stream.readShort();
this.value = stream.readLong();
}
// api
public PacketProgressBar( final int shortID, final long value )
{
this.id = (short) shortID;
this.value = value;
final ByteBuf data = Unpooled.buffer();
data.writeInt( this.getPacketID() );
data.writeShort( shortID );
data.writeLong( value );
this.configureWrite( data );
}
@Override
public void serverPacketData( final INetworkInfo manager, final AppEngPacket packet, final EntityPlayer player )
{
final Container c = player.openContainer;
if( c instanceof AEBaseContainer )
{
( (AEBaseContainer) c ).updateFullProgressBar( this.id, this.value );
}
}
@Override
public void clientPacketData( final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player )
{
final Container c = player.openContainer;
if( c instanceof AEBaseContainer )
{
( (AEBaseContainer) c ).updateFullProgressBar( this.id, this.value );
}
}
}