/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.core.sync.packets; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import appeng.container.AEBaseContainer; import appeng.core.sync.AppEngPacket; import appeng.core.sync.network.INetworkInfo; public class PacketProgressBar extends AppEngPacket { private final short id; private final long value; // automatic. public PacketProgressBar( final ByteBuf stream ) { this.id = stream.readShort(); this.value = stream.readLong(); } // api public PacketProgressBar( final int shortID, final long value ) { this.id = (short) shortID; this.value = value; final ByteBuf data = Unpooled.buffer(); data.writeInt( this.getPacketID() ); data.writeShort( shortID ); data.writeLong( value ); this.configureWrite( data ); } @Override public void serverPacketData( final INetworkInfo manager, final AppEngPacket packet, final EntityPlayer player ) { final Container c = player.openContainer; if( c instanceof AEBaseContainer ) { ( (AEBaseContainer) c ).updateFullProgressBar( this.id, this.value ); } } @Override public void clientPacketData( final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player ) { final Container c = player.openContainer; if( c instanceof AEBaseContainer ) { ( (AEBaseContainer) c ).updateFullProgressBar( this.id, this.value ); } } }