/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.sync.packets;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.world.World;
import net.minecraftforge.fml.client.FMLClientHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.client.render.effects.MatterCannonFX;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.network.INetworkInfo;
public class PacketMatterCannon extends AppEngPacket
{
private final double x;
private final double y;
private final double z;
private final double dx;
private final double dy;
private final double dz;
private final byte len;
// automatic.
public PacketMatterCannon( final ByteBuf stream )
{
this.x = stream.readFloat();
this.y = stream.readFloat();
this.z = stream.readFloat();
this.dx = stream.readFloat();
this.dy = stream.readFloat();
this.dz = stream.readFloat();
this.len = stream.readByte();
}
// api
public PacketMatterCannon( final double x, final double y, final double z, final float dx, final float dy, final float dz, final byte len )
{
final float dl = dx * dx + dy * dy + dz * dz;
final float dlz = (float) Math.sqrt( dl );
this.x = x;
this.y = y;
this.z = z;
this.dx = dx / dlz;
this.dy = dy / dlz;
this.dz = dz / dlz;
this.len = len;
final ByteBuf data = Unpooled.buffer();
data.writeInt( this.getPacketID() );
data.writeFloat( (float) x );
data.writeFloat( (float) y );
data.writeFloat( (float) z );
data.writeFloat( (float) this.dx );
data.writeFloat( (float) this.dy );
data.writeFloat( (float) this.dz );
data.writeByte( len );
this.configureWrite( data );
}
@Override
@SideOnly( Side.CLIENT )
public void clientPacketData( final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player )
{
try
{
final World world = FMLClientHandler.instance().getClient().theWorld;
for( int a = 1; a < this.len; a++ )
{
final MatterCannonFX fx = new MatterCannonFX( world, this.x + this.dx * a, this.y + this.dy * a, this.z + this.dz * a, Items.DIAMOND );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
catch( final Exception ignored )
{
}
}
}