/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import appeng.block.AEBaseBlock;
import appeng.core.AppEng;
import appeng.entity.EntityIds;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT()
{
super( Material.TNT );
this.setLightOpacity( 1 );
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setFullSize( this.setOpaque( false ) );
this.setSoundType( SoundType.GROUND );
this.setHardness( 0F );
EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.get( EntityTinyTNTPrimed.class ), AppEng.instance(), 16, 4, true );
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
{
this.startFuse( w, pos, player );
w.setBlockToAir( pos );
heldItem.damageItem( 1, player );
return true;
}
else
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
}
}
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.spawnEntityInWorld( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1 );
}
}
@Override
public void neighborChanged( final IBlockState state, final World w, final BlockPos pos, final Block neighborBlock )
{
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( w, pos, null );
w.setBlockToAir( pos );
}
}
@Override
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
{
super.onBlockAdded( w, pos, state );
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( w, pos, null );
w.setBlockToAir( pos );
}
}
@Override
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity;
if( entityarrow.isBurning() )
{
this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( pos );
}
}
}
@Override
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
{
super.onBlockExploded( w, pos, exp );
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy() );
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.spawnEntityInWorld( primedTinyTNTEntity );
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
}