/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.bootstrap.components; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.color.IBlockColor; import net.minecraftforge.fml.relauncher.Side; public class BlockColorComponent implements InitComponent { private final Block block; private final IBlockColor blockColor; public BlockColorComponent( Block block, IBlockColor blockColor ) { this.block = block; this.blockColor = blockColor; } @Override public void initialize( Side side ) { Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( blockColor, block ); } }