/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.bootstrap.components;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraftforge.fml.relauncher.Side;
public class BlockColorComponent implements InitComponent
{
private final Block block;
private final IBlockColor blockColor;
public BlockColorComponent( Block block, IBlockColor blockColor )
{
this.block = block;
this.blockColor = blockColor;
}
@Override
public void initialize( Side side )
{
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( blockColor, block );
}
}