/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.tile.networking; import java.util.EnumSet; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import appeng.api.config.Actionable; import appeng.api.networking.GridFlags; import appeng.api.networking.events.MENetworkControllerChange; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.events.MENetworkPowerStorage; import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType; import appeng.api.networking.pathing.ControllerState; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.block.networking.BlockController; import appeng.block.networking.BlockController.ControllerBlockState; import appeng.me.GridAccessException; import appeng.tile.grid.AENetworkPowerTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; public class TileController extends AENetworkPowerTile { private static final IInventory NULL_INVENTORY = new AppEngInternalInventory( null, 0 ); private static final int[] ACCESSIBLE_SLOTS_BY_SIDE = {}; private boolean isValid = false; public TileController() { this.setInternalMaxPower( 8000 ); this.setInternalPublicPowerStorage( true ); this.getProxy().setIdlePowerUsage( 3 ); this.getProxy().setFlags( GridFlags.CANNOT_CARRY, GridFlags.DENSE_CAPACITY ); } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.DENSE; } @Override public void onReady() { this.onNeighborChange( true ); super.onReady(); } public void onNeighborChange( final boolean force ) { final boolean xx = this.checkController( this.pos.offset( EnumFacing.EAST ) ) && this.checkController( this.pos.offset( EnumFacing.WEST ) ); final boolean yy = this.checkController( this.pos.offset( EnumFacing.UP ) ) && this.checkController( this.pos.offset( EnumFacing.DOWN ) ); final boolean zz = this.checkController( this.pos.offset( EnumFacing.NORTH ) ) && this.checkController( this.pos.offset( EnumFacing.SOUTH ) ); // int meta = world.getBlockMetadata( xCoord, yCoord, zCoord ); // boolean hasPower = meta > 0; // boolean isConflict = meta == 2; final boolean oldValid = this.isValid; this.isValid = ( xx && !yy && !zz ) || ( !xx && yy && !zz ) || ( !xx && !yy && zz ) || ( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) <= 1 ); if( oldValid != this.isValid || force ) { if( this.isValid ) { this.getProxy().setValidSides( EnumSet.allOf( EnumFacing.class ) ); } else { this.getProxy().setValidSides( EnumSet.noneOf( EnumFacing.class ) ); } this.updateMeta(); } } private void updateMeta() { if( !this.getProxy().isReady() ) { return; } ControllerBlockState metaState = ControllerBlockState.offline; try { if( this.getProxy().getEnergy().isNetworkPowered() ) { metaState = ControllerBlockState.online; if( this.getProxy().getPath().getControllerState() == ControllerState.CONTROLLER_CONFLICT ) { metaState = ControllerBlockState.conflicted; } } } catch( final GridAccessException e ) { metaState = ControllerBlockState.offline; } if( this.checkController( this.pos ) && this.worldObj.getBlockState( this.pos ).getValue( BlockController.CONTROLLER_STATE ) != metaState ) { this.worldObj.setBlockState( this.pos, this.worldObj.getBlockState( this.pos ).withProperty( BlockController.CONTROLLER_STATE, metaState ) ); } } @Override protected double getFunnelPowerDemand( final double maxReceived ) { try { return this.getProxy().getEnergy().getEnergyDemand( 8000 ); } catch( final GridAccessException e ) { // no grid? use local... return super.getFunnelPowerDemand( maxReceived ); } } @Override protected double funnelPowerIntoStorage( final double power, final Actionable mode ) { try { final double ret = this.getProxy().getEnergy().injectPower( power, mode ); if( mode == Actionable.SIMULATE ) { return ret; } return 0; } catch( final GridAccessException e ) { // no grid? use local... return super.funnelPowerIntoStorage( power, mode ); } } @Override protected void PowerEvent( final PowerEventType x ) { try { this.getProxy().getGrid().postEvent( new MENetworkPowerStorage( this, x ) ); } catch( final GridAccessException e ) { // not ready! } } @MENetworkEventSubscribe public void onControllerChange( final MENetworkControllerChange status ) { this.updateMeta(); } @MENetworkEventSubscribe public void onPowerChange( final MENetworkPowerStatusChange status ) { this.updateMeta(); } @Override public IInventory getInternalInventory() { return NULL_INVENTORY; } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added ) { } @Override public int[] getAccessibleSlotsBySide( final EnumFacing whichSide ) { return ACCESSIBLE_SLOTS_BY_SIDE; } /** * Check for a controller at this coordinates as well as is it loaded. * * @return true if there is a loaded controller */ private boolean checkController( final BlockPos pos ) { final BlockPos ownPos = this.getPos(); if( this.worldObj.getChunkProvider().getLoadedChunk( ownPos.getX() >> 4, ownPos.getZ() >> 4 ) != null ) { return this.worldObj.getTileEntity( pos ) instanceof TileController; } return false; } }