/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.tile.misc; import java.util.EnumSet; import java.util.HashMap; import java.util.List; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import appeng.api.AEApi; import appeng.api.config.SecurityPermissions; import appeng.api.config.Settings; import appeng.api.config.SortDir; import appeng.api.config.SortOrder; import appeng.api.config.ViewItems; import appeng.api.events.LocatableEventAnnounce; import appeng.api.events.LocatableEventAnnounce.LocatableEvent; import appeng.api.features.ILocatable; import appeng.api.features.IPlayerRegistry; import appeng.api.implementations.items.IBiometricCard; import appeng.api.implementations.tiles.IColorableTile; import appeng.api.networking.GridFlags; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.events.MENetworkSecurityChange; import appeng.api.networking.security.ISecurityProvider; import appeng.api.storage.IMEInventoryHandler; import appeng.api.storage.IMEMonitor; import appeng.api.storage.ITerminalHost; import appeng.api.storage.MEMonitorHandler; import appeng.api.storage.data.IAEFluidStack; import appeng.api.storage.data.IAEItemStack; import appeng.api.util.AECableType; import appeng.api.util.AEColor; import appeng.api.util.AEPartLocation; import appeng.api.util.DimensionalCoord; import appeng.api.util.IConfigManager; import appeng.helpers.PlayerSecurityWrapper; import appeng.me.GridAccessException; import appeng.me.storage.SecurityStationInventory; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.grid.AENetworkTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.IAEAppEngInventory; import appeng.tile.inventory.InvOperation; import appeng.util.ConfigManager; import appeng.util.IConfigManagerHost; import appeng.util.Platform; import appeng.util.item.AEItemStack; public class TileSecurityStation extends AENetworkTile implements ITerminalHost, IAEAppEngInventory, ILocatable, IConfigManagerHost, ISecurityProvider, IColorableTile { private static int difference = 0; private final AppEngInternalInventory configSlot = new AppEngInternalInventory( this, 1 ); private final IConfigManager cm = new ConfigManager( this ); private final SecurityStationInventory inventory = new SecurityStationInventory( this ); private final MEMonitorHandler<IAEItemStack> securityMonitor = new MEMonitorHandler<IAEItemStack>( this.inventory ); private long securityKey; private AEColor paintedColor = AEColor.TRANSPARENT; private boolean isActive = false; public TileSecurityStation() { this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL ); this.getProxy().setIdlePowerUsage( 2.0 ); difference++; this.securityKey = System.currentTimeMillis() * 10 + difference; if( difference > 10 ) { difference = 0; } this.cm.registerSetting( Settings.SORT_BY, SortOrder.NAME ); this.cm.registerSetting( Settings.VIEW_MODE, ViewItems.ALL ); this.cm.registerSetting( Settings.SORT_DIRECTION, SortDir.ASCENDING ); } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack ) { } @Override public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops ) { if( !this.getConfigSlot().isEmpty() ) { drops.add( this.getConfigSlot().getStackInSlot( 0 ) ); } for( final IAEItemStack ais : this.inventory.getStoredItems() ) { drops.add( ais.getItemStack() ); } } IMEInventoryHandler<IAEItemStack> getSecurityInventory() { return this.inventory; } @TileEvent( TileEventType.NETWORK_READ ) public boolean readFromStream_TileSecurity( final ByteBuf data ) { final boolean wasActive = this.isActive; this.isActive = data.readBoolean(); final AEColor oldPaintedColor = this.paintedColor; this.paintedColor = AEColor.values()[data.readByte()]; return oldPaintedColor != this.paintedColor || wasActive != this.isActive; } @TileEvent( TileEventType.NETWORK_WRITE ) public void writeToStream_TileSecurity( final ByteBuf data ) { data.writeBoolean( this.getProxy().isActive() ); data.writeByte( this.paintedColor.ordinal() ); } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TileSecurity( final NBTTagCompound data ) { this.cm.writeToNBT( data ); data.setByte( "paintedColor", (byte) this.paintedColor.ordinal() ); data.setLong( "securityKey", this.securityKey ); this.getConfigSlot().writeToNBT( data, "config" ); final NBTTagCompound storedItems = new NBTTagCompound(); int offset = 0; for( final IAEItemStack ais : this.inventory.getStoredItems() ) { final NBTTagCompound it = new NBTTagCompound(); ais.getItemStack().writeToNBT( it ); storedItems.setTag( String.valueOf( offset ), it ); offset++; } data.setTag( "storedItems", storedItems ); } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TileSecurity( final NBTTagCompound data ) { this.cm.readFromNBT( data ); if( data.hasKey( "paintedColor" ) ) { this.paintedColor = AEColor.values()[data.getByte( "paintedColor" )]; } this.securityKey = data.getLong( "securityKey" ); this.getConfigSlot().readFromNBT( data, "config" ); final NBTTagCompound storedItems = data.getCompoundTag( "storedItems" ); for( final Object key : storedItems.getKeySet() ) { final NBTBase obj = storedItems.getTag( (String) key ); if( obj instanceof NBTTagCompound ) { this.inventory.getStoredItems().add( AEItemStack.create( ItemStack.loadItemStackFromNBT( (NBTTagCompound) obj ) ) ); } } } public void inventoryChanged() { try { this.saveChanges(); this.getProxy().getGrid().postEvent( new MENetworkSecurityChange() ); } catch( final GridAccessException e ) { // :P } } @MENetworkEventSubscribe public void bootUpdate( final MENetworkChannelsChanged changed ) { this.markForUpdate(); } @MENetworkEventSubscribe public void powerUpdate( final MENetworkPowerStatusChange changed ) { this.markForUpdate(); } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.SMART; } @Override public void onChunkUnload() { super.onChunkUnload(); MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.UNREGISTER ) ); this.isActive = false; } @Override public void onReady() { super.onReady(); if( Platform.isServer() ) { this.isActive = true; MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.REGISTER ) ); } } @Override public void invalidate() { super.invalidate(); MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.UNREGISTER ) ); this.isActive = false; } @Override public DimensionalCoord getLocation() { return new DimensionalCoord( this ); } public boolean isActive() { return this.isActive; } @Override public IMEMonitor<IAEItemStack> getItemInventory() { return this.securityMonitor; } @Override public IMEMonitor<IAEFluidStack> getFluidInventory() { return null; } @Override public long getLocatableSerial() { return this.securityKey; } public boolean isPowered() { return this.getProxy().isActive(); } @Override public IConfigManager getConfigManager() { return this.cm; } @Override public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue ) { } @Override public long getSecurityKey() { return this.securityKey; } @Override public void readPermissions( final HashMap<Integer, EnumSet<SecurityPermissions>> playerPerms ) { final IPlayerRegistry pr = AEApi.instance().registries().players(); // read permissions for( final IAEItemStack ais : this.inventory.getStoredItems() ) { final ItemStack is = ais.getItemStack(); final Item i = is.getItem(); if( i instanceof IBiometricCard ) { final IBiometricCard bc = (IBiometricCard) i; bc.registerPermissions( new PlayerSecurityWrapper( playerPerms ), pr, is ); } } // make sure thea admin is Boss. playerPerms.put( this.getProxy().getNode().getPlayerID(), EnumSet.allOf( SecurityPermissions.class ) ); } @Override public boolean isSecurityEnabled() { return this.isActive && this.getProxy().isActive(); } @Override public int getOwner() { return this.getProxy().getNode().getPlayerID(); } @Override public AEColor getColor() { return this.paintedColor; } @Override public boolean recolourBlock( final EnumFacing side, final AEColor newPaintedColor, final EntityPlayer who ) { if( this.paintedColor == newPaintedColor ) { return false; } this.paintedColor = newPaintedColor; this.markDirty(); this.markForUpdate(); return true; } public AppEngInternalInventory getConfigSlot() { return this.configSlot; } }