/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.spatial;
import net.minecraftforge.common.property.IUnlistedProperty;
/**
* Models the rendering state of the spatial pylon, which is largely determined by the state of neighboring tiles.
*/
public class SpatialPylonStateProperty implements IUnlistedProperty<Integer>
{
@Override
public String getName()
{
return "spatial_state";
}
@Override
public boolean isValid( Integer value )
{
int val = value;
// The lower 6 bits are used
return ( val & ~0x3F ) == 0;
}
@Override
public Class<Integer> getType()
{
return Integer.class;
}
@Override
public String valueToString( Integer value )
{
return value.toString();
}
}