/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.crafting;
import java.util.Collections;
import java.util.EnumSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Optional;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.implementations.IPowerChannelState;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridHost;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AEPartLocation;
import appeng.api.util.WorldCoord;
import appeng.block.crafting.BlockCraftingUnit;
import appeng.block.crafting.BlockCraftingUnit.CraftingUnitType;
import appeng.me.cluster.IAECluster;
import appeng.me.cluster.IAEMultiBlock;
import appeng.me.cluster.implementations.CraftingCPUCalculator;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.me.helpers.AENetworkProxy;
import appeng.me.helpers.AENetworkProxyMultiblock;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkTile;
import appeng.util.Platform;
public class TileCraftingTile extends AENetworkTile implements IAEMultiBlock, IPowerChannelState
{
private final CraftingCPUCalculator calc = new CraftingCPUCalculator( this );
private NBTTagCompound previousState = null;
private boolean isCoreBlock = false;
private CraftingCPUCluster cluster;
public TileCraftingTile()
{
this.getProxy().setFlags( GridFlags.MULTIBLOCK, GridFlags.REQUIRE_CHANNEL );
this.getProxy().setValidSides( EnumSet.noneOf( EnumFacing.class ) );
}
@Override
protected AENetworkProxy createProxy()
{
return new AENetworkProxyMultiblock( this, "proxy", this.getItemFromTile( this ), true );
}
@Override
protected ItemStack getItemFromTile( final Object obj )
{
Optional<ItemStack> is = Optional.empty();
if( ( (TileCraftingTile) obj ).isAccelerator() )
{
is = AEApi.instance().definitions().blocks().craftingAccelerator().maybeStack( 1 );
}
return is.orElseGet( () -> super.getItemFromTile( obj ) );
}
@Override
public boolean canBeRotated()
{
return true;// return BlockCraftingUnit.checkType( worldObj.getBlockMetadata( xCoord, yCoord, zCoord ),
// BlockCraftingUnit.BASE_MONITOR );
}
@Override
public void setName( final String name )
{
super.setName( name );
if( this.cluster != null )
{
this.cluster.updateName();
}
}
public boolean isAccelerator()
{
if( this.worldObj == null )
{
return false;
}
final BlockCraftingUnit unit = (BlockCraftingUnit) this.worldObj.getBlockState( this.pos ).getBlock();
return unit.type == CraftingUnitType.ACCELERATOR;
}
@Override
public void onReady()
{
super.onReady();
this.getProxy().setVisualRepresentation( this.getItemFromTile( this ) );
this.updateMultiBlock();
}
public void updateMultiBlock()
{
this.calc.calculateMultiblock( this.worldObj, this.getLocation() );
}
public void updateStatus( final CraftingCPUCluster c )
{
if( this.cluster != null && this.cluster != c )
{
this.cluster.breakCluster();
}
this.cluster = c;
this.updateMeta( true );
}
public void updateMeta( final boolean updateFormed )
{
if( this.worldObj == null || this.notLoaded() )
{
return;
}
final boolean formed = this.isFormed();
boolean power = false;
if( this.getProxy().isReady() )
{
power = this.getProxy().isActive();
}
final IBlockState current = this.worldObj.getBlockState( this.pos );
// The tile might try to update while being destroyed
if( current.getBlock() instanceof BlockCraftingUnit )
{
final IBlockState newState = current.withProperty( BlockCraftingUnit.POWERED, power ).withProperty( BlockCraftingUnit.FORMED, formed );
if( current != newState )
{
// Not using flag 2 here (only send to clients, prevent block update) will cause infinite loops
// In case there is an inconsistency in the crafting clusters.
this.worldObj.setBlockState( this.pos, newState, 2 );
}
}
if( updateFormed )
{
if( formed )
{
this.getProxy().setValidSides( EnumSet.allOf( EnumFacing.class ) );
}
else
{
this.getProxy().setValidSides( EnumSet.noneOf( EnumFacing.class ) );
}
}
}
public boolean isFormed()
{
if( Platform.isClient() )
{
return (boolean) this.worldObj.getBlockState( this.pos ).getValue( BlockCraftingUnit.FORMED );
}
return this.cluster != null;
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileCraftingTile( final NBTTagCompound data )
{
data.setBoolean( "core", this.isCoreBlock() );
if( this.isCoreBlock() && this.cluster != null )
{
this.cluster.writeToNBT( data );
}
}
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileCraftingTile( final NBTTagCompound data )
{
this.setCoreBlock( data.getBoolean( "core" ) );
if( this.isCoreBlock() )
{
if( this.cluster != null )
{
this.cluster.readFromNBT( data );
}
else
{
this.setPreviousState( (NBTTagCompound) data.copy() );
}
}
}
@Override
public void disconnect( final boolean update )
{
if( this.cluster != null )
{
this.cluster.destroy();
if( update )
{
this.updateMeta( true );
}
}
}
@Override
public IAECluster getCluster()
{
return this.cluster;
}
@Override
public boolean isValid()
{
return true;
}
@MENetworkEventSubscribe
public void onPowerStateChange( final MENetworkChannelsChanged ev )
{
this.updateMeta( false );
}
@MENetworkEventSubscribe
public void onPowerStateChange( final MENetworkPowerStatusChange ev )
{
this.updateMeta( false );
}
public boolean isStatus()
{
return false;
}
public boolean isStorage()
{
return false;
}
public int getStorageBytes()
{
return 0;
}
public void breakCluster()
{
if( this.cluster != null )
{
this.cluster.cancel();
final IMEInventory<IAEItemStack> inv = this.cluster.getInventory();
final LinkedList<WorldCoord> places = new LinkedList<WorldCoord>();
final Iterator<IGridHost> i = this.cluster.getTiles();
while( i.hasNext() )
{
final IGridHost h = i.next();
if( h == this )
{
places.add( new WorldCoord( this ) );
}
else
{
final TileEntity te = (TileEntity) h;
for( final AEPartLocation d : AEPartLocation.SIDE_LOCATIONS )
{
final WorldCoord wc = new WorldCoord( te );
wc.add( d, 1 );
if( this.worldObj.isAirBlock( wc.getPos() ) )
{
places.add( wc );
}
}
}
}
Collections.shuffle( places );
if( places.isEmpty() )
{
throw new IllegalStateException( this.cluster + " does not contain any kind of blocks, which were destroyed." );
}
for( IAEItemStack ais : inv.getAvailableItems( AEApi.instance().storage().createItemList() ) )
{
ais = ais.copy();
ais.setStackSize( ais.getItemStack().getMaxStackSize() );
while( true )
{
final IAEItemStack g = inv.extractItems( ais.copy(), Actionable.MODULATE, this.cluster.getActionSource() );
if( g == null )
{
break;
}
final WorldCoord wc = places.poll();
places.add( wc );
Platform.spawnDrops( this.worldObj, wc.getPos(), Collections.singletonList( g.getItemStack() ) );
}
}
this.cluster.destroy();
}
}
@Override
public boolean isPowered()
{
if( Platform.isClient() )
{
return (boolean) this.worldObj.getBlockState( this.pos ).getValue( BlockCraftingUnit.POWERED );
}
return this.getProxy().isActive();
}
@Override
public boolean isActive()
{
if( Platform.isServer() )
{
return this.getProxy().isActive();
}
return this.isPowered() && this.isFormed();
}
public boolean isCoreBlock()
{
return this.isCoreBlock;
}
public void setCoreBlock( final boolean isCoreBlock )
{
this.isCoreBlock = isCoreBlock;
}
public NBTTagCompound getPreviousState()
{
return this.previousState;
}
public void setPreviousState( final NBTTagCompound previousState )
{
this.previousState = previousState;
}
}