/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.parts.automation; import java.util.Collection; import java.util.Random; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import appeng.api.config.FuzzyMode; import appeng.api.config.LevelType; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.config.YesNo; import appeng.api.networking.crafting.ICraftingGrid; import appeng.api.networking.crafting.ICraftingPatternDetails; import appeng.api.networking.crafting.ICraftingProvider; import appeng.api.networking.crafting.ICraftingProviderHelper; import appeng.api.networking.crafting.ICraftingWatcher; import appeng.api.networking.crafting.ICraftingWatcherHost; import appeng.api.networking.energy.IEnergyGrid; import appeng.api.networking.energy.IEnergyWatcher; import appeng.api.networking.energy.IEnergyWatcherHost; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkCraftingPatternChange; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.security.BaseActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IStackWatcher; import appeng.api.networking.storage.IStackWatcherHost; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartModel; import appeng.api.storage.IMEMonitor; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.api.util.IConfigManager; import appeng.core.AppEng; import appeng.core.sync.GuiBridge; import appeng.helpers.Reflected; import appeng.items.parts.PartModels; import appeng.me.GridAccessException; import appeng.parts.PartModel; import appeng.tile.inventory.AppEngInternalAEInventory; import appeng.tile.inventory.InvOperation; import appeng.util.Platform; public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEItemStack>, ICraftingProvider { @PartModels public static final ResourceLocation MODEL_BASE_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_off" ); @PartModels public static final ResourceLocation MODEL_BASE_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_on" ); @PartModels public static final ResourceLocation MODEL_STATUS_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_off" ); @PartModels public static final ResourceLocation MODEL_STATUS_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_on" ); @PartModels public static final ResourceLocation MODEL_STATUS_HAS_CHANNEL = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_has_channel" ); public static final PartModel MODEL_OFF_OFF = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_OFF ); public static final PartModel MODEL_OFF_ON = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_ON ); public static final PartModel MODEL_OFF_HAS_CHANNEL = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_HAS_CHANNEL ); public static final PartModel MODEL_ON_OFF = new PartModel( MODEL_BASE_ON, MODEL_STATUS_OFF ); public static final PartModel MODEL_ON_ON = new PartModel( MODEL_BASE_ON, MODEL_STATUS_ON ); public static final PartModel MODEL_ON_HAS_CHANNEL = new PartModel( MODEL_BASE_ON, MODEL_STATUS_HAS_CHANNEL ); private static final int FLAG_ON = 4; private final AppEngInternalAEInventory config = new AppEngInternalAEInventory( this, 1 ); private boolean prevState = false; private long lastReportedValue = 0; private long reportingValue = 0; private IStackWatcher myWatcher; private IEnergyWatcher myEnergyWatcher; private ICraftingWatcher myCraftingWatcher; private double centerX; private double centerY; private double centerZ; @Reflected public PartLevelEmitter( final ItemStack is ) { super( is ); this.getConfigManager().registerSetting( Settings.REDSTONE_EMITTER, RedstoneMode.HIGH_SIGNAL ); this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.getConfigManager().registerSetting( Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL ); this.getConfigManager().registerSetting( Settings.CRAFT_VIA_REDSTONE, YesNo.NO ); } public long getReportingValue() { return this.reportingValue; } public void setReportingValue( final long v ) { this.reportingValue = v; if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL ) { this.configureWatchers(); } else { this.updateState(); } } @MENetworkEventSubscribe public void powerChanged( final MENetworkPowerStatusChange c ) { this.updateState(); } private void updateState() { final boolean isOn = this.isLevelEmitterOn(); if( this.prevState != isOn ) { this.getHost().markForUpdate(); final TileEntity te = this.getHost().getTile(); this.prevState = isOn; Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos() ); Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos().offset( this.getSide().getFacing() ) ); } } // TODO: Make private again public boolean isLevelEmitterOn() { if( Platform.isClient() ) { return ( this.getClientFlags() & FLAG_ON ) == FLAG_ON; } if( !this.getProxy().isActive() ) { return false; } if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { try { return this.getProxy().getCrafting().isRequesting( this.config.getAEStackInSlot( 0 ) ); } catch( final GridAccessException e ) { // :P } return this.prevState; } final boolean flipState = this.getConfigManager().getSetting( Settings.REDSTONE_EMITTER ) == RedstoneMode.LOW_SIGNAL; return flipState ? this.reportingValue >= this.lastReportedValue + 1 : this.reportingValue < this.lastReportedValue + 1; } @MENetworkEventSubscribe public void channelChanged( final MENetworkChannelsChanged c ) { this.updateState(); } @Override protected int populateFlags( final int cf ) { return cf | ( this.prevState ? FLAG_ON : 0 ); } @Override public void updateWatcher( final ICraftingWatcher newWatcher ) { this.myCraftingWatcher = newWatcher; this.configureWatchers(); } @Override public void onRequestChange( final ICraftingGrid craftingGrid, final IAEItemStack what ) { this.updateState(); } // update the system... private void configureWatchers() { final IAEItemStack myStack = this.config.getAEStackInSlot( 0 ); if( this.myWatcher != null ) { this.myWatcher.reset(); } if( this.myEnergyWatcher != null ) { this.myEnergyWatcher.reset(); } if( this.myCraftingWatcher != null ) { this.myCraftingWatcher.reset(); } try { this.getProxy().getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.getProxy().getNode() ) ); } catch( final GridAccessException e1 ) { // :/ } if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { if( this.myCraftingWatcher != null && myStack != null ) { this.myCraftingWatcher.add( myStack ); } return; } if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL ) { if( this.myEnergyWatcher != null ) { this.myEnergyWatcher.add( (double) this.reportingValue ); } try { // update to power... this.lastReportedValue = (long) this.getProxy().getEnergy().getStoredPower(); this.updateState(); // no more item stuff.. this.getProxy().getStorage().getItemInventory().removeListener( this ); } catch( final GridAccessException e ) { // :P } return; } try { if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 || myStack == null ) { this.getProxy().getStorage().getItemInventory().addListener( this, this.getProxy().getGrid() ); } else { this.getProxy().getStorage().getItemInventory().removeListener( this ); if( this.myWatcher != null ) { this.myWatcher.add( myStack ); } } this.updateReportingValue( this.getProxy().getStorage().getItemInventory() ); } catch( final GridAccessException e ) { // >.> } } private void updateReportingValue( final IMEMonitor<IAEItemStack> monitor ) { final IAEItemStack myStack = this.config.getAEStackInSlot( 0 ); if( myStack == null ) { this.lastReportedValue = 0; for( final IAEItemStack st : monitor.getStorageList() ) { this.lastReportedValue += st.getStackSize(); } } else if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ) { this.lastReportedValue = 0; final FuzzyMode fzMode = (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ); final Collection<IAEItemStack> fuzzyList = monitor.getStorageList().findFuzzy( myStack, fzMode ); for( final IAEItemStack st : fuzzyList ) { this.lastReportedValue += st.getStackSize(); } } else { final IAEItemStack r = monitor.getStorageList().findPrecise( myStack ); if( r == null ) { this.lastReportedValue = 0; } else { this.lastReportedValue = r.getStackSize(); } } this.updateState(); } @Override public void updateWatcher( final IStackWatcher newWatcher ) { this.myWatcher = newWatcher; this.configureWatchers(); } @Override public void onStackChange( final IItemList o, final IAEStack fullStack, final IAEStack diffStack, final BaseActionSource src, final StorageChannel chan ) { if( chan == StorageChannel.ITEMS && fullStack.equals( this.config.getAEStackInSlot( 0 ) ) && this.getInstalledUpgrades( Upgrades.FUZZY ) == 0 ) { this.lastReportedValue = fullStack.getStackSize(); this.updateState(); } } @Override public void updateWatcher( final IEnergyWatcher newWatcher ) { this.myEnergyWatcher = newWatcher; this.configureWatchers(); } @Override public void onThresholdPass( final IEnergyGrid energyGrid ) { this.lastReportedValue = (long) energyGrid.getStoredPower(); this.updateState(); } @Override public boolean isValid( final Object effectiveGrid ) { try { return this.getProxy().getGrid() == effectiveGrid; } catch( final GridAccessException e ) { return false; } } @Override public void postChange( final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change, final BaseActionSource actionSource ) { this.updateReportingValue( (IMEMonitor<IAEItemStack>) monitor ); } @Override public void onListUpdate() { try { this.updateReportingValue( this.getProxy().getStorage().getItemInventory() ); } catch( final GridAccessException e ) { // ;P } } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.SMART; } @Override public void getBoxes( final IPartCollisionHelper bch ) { bch.addBox( 7, 7, 11, 9, 9, 16 ); } @Override public int isProvidingStrongPower() { return this.prevState ? 15 : 0; } @Override public int isProvidingWeakPower() { return this.prevState ? 15 : 0; } @Override public void randomDisplayTick( final World world, final BlockPos pos, final Random r ) { if( this.isLevelEmitterOn() ) { final AEPartLocation d = this.getSide(); final double d0 = d.xOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; final double d1 = d.yOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; final double d2 = d.zOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; world.spawnParticle( EnumParticleTypes.REDSTONE, 0.5 + pos.getX() + d0, 0.5 + pos.getY() + d1, 0.5 + pos.getZ() + d2, 0.0D, 0.0D, 0.0D, new int[0] ); } } @Override public float getCableConnectionLength( AECableType cable ) { return 16; } @Override public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos ) { if( !player.isSneaking() ) { if( Platform.isClient() ) { return true; } Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_LEVEL_EMITTER ); return true; } return false; } @Override public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue ) { this.configureWatchers(); } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack ) { if( inv == this.config ) { this.configureWatchers(); } super.onChangeInventory( inv, slot, mc, removedStack, newStack ); } @Override public void upgradesChanged() { this.configureWatchers(); } @Override public boolean canConnectRedstone() { return true; } @Override public void readFromNBT( final NBTTagCompound data ) { super.readFromNBT( data ); this.lastReportedValue = data.getLong( "lastReportedValue" ); this.reportingValue = data.getLong( "reportingValue" ); this.prevState = data.getBoolean( "prevState" ); this.config.readFromNBT( data, "config" ); } @Override public void writeToNBT( final NBTTagCompound data ) { super.writeToNBT( data ); data.setLong( "lastReportedValue", this.lastReportedValue ); data.setLong( "reportingValue", this.reportingValue ); data.setBoolean( "prevState", this.prevState ); this.config.writeToNBT( data, "config" ); } @Override public IInventory getInventoryByName( final String name ) { if( name.equals( "config" ) ) { return this.config; } return super.getInventoryByName( name ); } @Override public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table ) { return false; } @Override public boolean isBusy() { return true; } @Override public void provideCrafting( final ICraftingProviderHelper craftingTracker ) { if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ) { if( this.getConfigManager().getSetting( Settings.CRAFT_VIA_REDSTONE ) == YesNo.YES ) { final IAEItemStack what = this.config.getAEStackInSlot( 0 ); if( what != null ) { craftingTracker.setEmitable( what ); } } } } @Override public IPartModel getStaticModels() { if( isActive() && isPowered() ) { return isLevelEmitterOn() ? MODEL_ON_HAS_CHANNEL : MODEL_OFF_HAS_CHANNEL; } else if( isPowered() ) { return isLevelEmitterOn() ? MODEL_ON_ON : MODEL_OFF_ON; } else { return isLevelEmitterOn() ? MODEL_ON_OFF : MODEL_OFF_OFF; } } }