/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.pathfinding;
import net.minecraft.util.math.BlockPos;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.IGridVisitor;
import appeng.tile.networking.TileController;
public class ControllerValidator implements IGridVisitor
{
private boolean isValid = true;
private int found = 0;
private int minX;
private int minY;
private int minZ;
private int maxX;
private int maxY;
private int maxZ;
public ControllerValidator( final int x, final int y, final int z )
{
this.minX = x;
this.maxX = x;
this.minY = y;
this.maxY = y;
this.minZ = z;
this.maxZ = z;
}
@Override
public boolean visitNode( final IGridNode n )
{
final IGridHost host = n.getMachine();
if( this.isValid() && host instanceof TileController )
{
final TileController c = (TileController) host;
final BlockPos pos = c.getPos();
this.minX = Math.min( pos.getX(), this.minX );
this.maxX = Math.max( pos.getX(), this.maxX );
this.minY = Math.min( pos.getY(), this.minY );
this.maxY = Math.max( pos.getY(), this.maxY );
this.minZ = Math.min( pos.getZ(), this.minZ );
this.maxZ = Math.max( pos.getZ(), this.maxZ );
if( this.maxX - this.minX < 7 && this.maxY - this.minY < 7 && this.maxZ - this.minZ < 7 )
{
this.setFound( this.getFound() + 1 );
return true;
}
this.setValid( false );
}
else
{
return false;
}
return this.isValid();
}
public boolean isValid()
{
return this.isValid;
}
private void setValid( final boolean isValid )
{
this.isValid = isValid;
}
public int getFound()
{
return this.found;
}
private void setFound( final int found )
{
this.found = found;
}
}