/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.worldgen.meteorite;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import appeng.util.Platform;
public class ChunkOnly extends StandardWorld
{
private final Chunk target;
private final int cx;
private final int cz;
private int verticalBits = 0;
public ChunkOnly( final World w, final int cx, final int cz )
{
super( w );
this.target = w.getChunkFromChunkCoords( cx, cz );
this.cx = cx;
this.cz = cz;
}
@Override
public int minX( final int in )
{
return Math.max( in, this.cx << 4 );
}
@Override
public int minZ( final int in )
{
return Math.max( in, this.cz << 4 );
}
@Override
public int maxX( final int in )
{
return Math.min( in, ( this.cx + 1 ) << 4 );
}
@Override
public int maxZ( final int in )
{
return Math.min( in, ( this.cz + 1 ) << 4 );
}
@Override
public Block getBlock( final int x, final int y, final int z )
{
if( this.range( x, y, z ) )
{
return this.target.getBlockState( x, y, z ).getBlock();
}
return Platform.AIR_BLOCK;
}
@Override
public void setBlock( final int x, final int y, final int z, final Block blk )
{
if( this.range( x, y, z ) )
{
this.verticalBits |= 1 << ( y >> 4 );
this.getWorld().setBlockState( new BlockPos( x, y, z ), blk.getDefaultState() );
}
}
@Override
public void setBlock( final int x, final int y, final int z, final IBlockState state, final int flags )
{
if( this.range( x, y, z ) )
{
this.verticalBits |= 1 << ( y >> 4 );
this.getWorld().setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) );
}
}
@Override
public void done()
{
if( this.verticalBits != 0 )
{
Platform.sendChunk( this.target, this.verticalBits );
}
}
@Override
public boolean range( final int x, final int y, final int z )
{
return this.cx == ( x >> 4 ) && this.cz == ( z >> 4 );
}
}