/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.worldgen.meteorite; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import appeng.util.Platform; public class ChunkOnly extends StandardWorld { private final Chunk target; private final int cx; private final int cz; private int verticalBits = 0; public ChunkOnly( final World w, final int cx, final int cz ) { super( w ); this.target = w.getChunkFromChunkCoords( cx, cz ); this.cx = cx; this.cz = cz; } @Override public int minX( final int in ) { return Math.max( in, this.cx << 4 ); } @Override public int minZ( final int in ) { return Math.max( in, this.cz << 4 ); } @Override public int maxX( final int in ) { return Math.min( in, ( this.cx + 1 ) << 4 ); } @Override public int maxZ( final int in ) { return Math.min( in, ( this.cz + 1 ) << 4 ); } @Override public Block getBlock( final int x, final int y, final int z ) { if( this.range( x, y, z ) ) { return this.target.getBlockState( x, y, z ).getBlock(); } return Platform.AIR_BLOCK; } @Override public void setBlock( final int x, final int y, final int z, final Block blk ) { if( this.range( x, y, z ) ) { this.verticalBits |= 1 << ( y >> 4 ); this.getWorld().setBlockState( new BlockPos( x, y, z ), blk.getDefaultState() ); } } @Override public void setBlock( final int x, final int y, final int z, final IBlockState state, final int flags ) { if( this.range( x, y, z ) ) { this.verticalBits |= 1 << ( y >> 4 ); this.getWorld().setBlockState( new BlockPos( x, y, z ), state, flags & ( ~2 ) ); } } @Override public void done() { if( this.verticalBits != 0 ) { Platform.sendChunk( this.target, this.verticalBits ); } } @Override public boolean range( final int x, final int y, final int z ) { return this.cx == ( x >> 4 ) && this.cz == ( z >> 4 ); } }