/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemFirework;
import net.minecraft.item.ItemSkull;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.IPlantable;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.IncludeExclude;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartItem;
import appeng.api.parts.IPartModel;
import appeng.api.storage.ICellContainer;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IConfigManager;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.helpers.IPriorityHost;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.prioritylist.FuzzyPriorityList;
import appeng.util.prioritylist.PrecisePriorityList;
public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory<IAEItemStack>
{
private static final PlaneModels MODELS = new PlaneModels( "part/formation_plane_", "part/formation_plane_on_" );
@PartModels
public static List<IPartModel> getModels()
{
return MODELS.getModels();
}
private final MEInventoryHandler myHandler = new MEInventoryHandler( this, StorageChannel.ITEMS );
private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
private int priority = 0;
private boolean wasActive = false;
private boolean blocked = false;
public PartFormationPlane( final ItemStack is )
{
super( is );
this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.getConfigManager().registerSetting( Settings.PLACE_BLOCK, YesNo.YES );
this.updateHandler();
}
private void updateHandler()
{
this.myHandler.setBaseAccess( AccessRestriction.WRITE );
this.myHandler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
this.myHandler.setPriority( this.priority );
final IItemList<IAEItemStack> priorityList = AEApi.instance().storage().createItemList();
final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
for( int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++ )
{
final IAEItemStack is = this.Config.getAEStackInSlot( x );
if( is != null )
{
priorityList.add( is );
}
}
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
this.myHandler.setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
}
else
{
this.myHandler.setPartitionList( new PrecisePriorityList( priorityList ) );
}
try
{
this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
protected int getUpgradeSlots()
{
return 5;
}
@Override
public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
{
this.updateHandler();
this.getHost().markForSave();
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
super.onChangeInventory( inv, slot, mc, removedStack, newStack );
if( inv == this.Config )
{
this.updateHandler();
}
}
@Override
public void upgradesChanged()
{
this.updateHandler();
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.Config.readFromNBT( data, "config" );
this.priority = data.getInteger( "priority" );
this.updateHandler();
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
this.Config.writeToNBT( data, "config" );
data.setInteger( "priority", this.priority );
}
@Override
public IInventory getInventoryByName( final String name )
{
if( name.equals( "config" ) )
{
return this.Config;
}
return super.getInventoryByName( name );
}
@Override
@MENetworkEventSubscribe
public void powerRender( final MENetworkPowerStatusChange c )
{
final boolean currentActive = this.getProxy().isActive();
if( this.wasActive != currentActive )
{
this.wasActive = currentActive;
this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
this.getHost().markForUpdate();
}
}
@MENetworkEventSubscribe
public void updateChannels( final MENetworkChannelsChanged changedChannels )
{
final boolean currentActive = this.getProxy().isActive();
if( this.wasActive != currentActive )
{
this.wasActive = currentActive;
this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
this.getHost().markForUpdate();
}
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
final IPartHost host = this.getHost();
if( host != null )
{
final TileEntity te = host.getTile();
final BlockPos pos = te.getPos();
final EnumFacing e = bch.getWorldX();
final EnumFacing u = bch.getWorldY();
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e.getOpposite() ) ), this.getSide() ) )
{
minX = 0;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
{
maxX = 16;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u.getOpposite() ) ), this.getSide() ) )
{
minY = 0;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u ) ), this.getSide() ) )
{
maxY = 16;
}
}
bch.addBox( 5, 5, 14, 11, 11, 15 );
bch.addBox( minX, minY, 15, maxX, maxY, 16 );
}
// TODO: Consolidate this with the impl in PartAnnihilationPlane
/**
* @return An object describing which adjacent planes this plane connects to visually.
*/
public PlaneConnections getConnections()
{
final EnumFacing facingRight, facingUp;
AEPartLocation location = getSide();
switch( location )
{
case UP:
facingRight = EnumFacing.EAST;
facingUp = EnumFacing.NORTH;
break;
case DOWN:
facingRight = EnumFacing.WEST;
facingUp = EnumFacing.NORTH;
break;
case NORTH:
facingRight = EnumFacing.WEST;
facingUp = EnumFacing.UP;
break;
case SOUTH:
facingRight = EnumFacing.EAST;
facingUp = EnumFacing.UP;
break;
case WEST:
facingRight = EnumFacing.SOUTH;
facingUp = EnumFacing.UP;
break;
case EAST:
facingRight = EnumFacing.NORTH;
facingUp = EnumFacing.UP;
break;
default:
case INTERNAL:
return PlaneConnections.of( false, false, false, false );
}
boolean left = false, right = false, down = false, up = false;
final IPartHost host = this.getHost();
if( host != null )
{
final TileEntity te = host.getTile();
final BlockPos pos = te.getPos();
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingRight.getOpposite() ) ), this.getSide() ) )
{
left = true;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingRight ) ), this.getSide() ) )
{
right = true;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingUp.getOpposite() ) ), this.getSide() ) )
{
down = true;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingUp ) ), this.getSide() ) )
{
up = true;
}
}
return PlaneConnections.of( up, right, down, left );
}
@Override
public void onNeighborChanged()
{
final TileEntity te = this.getHost().getTile();
final World w = te.getWorld();
final AEPartLocation side = this.getSide();
final BlockPos tePos = te.getPos().offset( side.getFacing() );
this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
}
@Override
public float getCableConnectionLength( AECableType cable )
{
return 1;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( !player.isSneaking() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_FORMATION_PLANE );
return true;
}
return false;
}
private boolean isTransitionPlane( final TileEntity blockTileEntity, final AEPartLocation side )
{
if( blockTileEntity instanceof IPartHost )
{
final IPart p = ( (IPartHost) blockTileEntity ).getPart( side );
return p instanceof PartFormationPlane;
}
return false;
}
@Override
public List<IMEInventoryHandler> getCellArray( final StorageChannel channel )
{
if( this.getProxy().isActive() && channel == StorageChannel.ITEMS )
{
final List<IMEInventoryHandler> Handler = new ArrayList<IMEInventoryHandler>( 1 );
Handler.add( this.myHandler );
return Handler;
}
return new ArrayList<IMEInventoryHandler>();
}
@Override
public int getPriority()
{
return this.priority;
}
@Override
public void setPriority( final int newValue )
{
this.priority = newValue;
this.getHost().markForSave();
this.updateHandler();
}
@Override
public void blinkCell( final int slot )
{
// :P
}
@Override
public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
{
if( this.blocked || input == null || input.getStackSize() <= 0 )
{
return input;
}
final YesNo placeBlock = (YesNo) this.getConfigManager().getSetting( Settings.PLACE_BLOCK );
final ItemStack is = input.getItemStack();
final Item i = is.getItem();
long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() );
boolean worked = false;
final TileEntity te = this.getHost().getTile();
final World w = te.getWorld();
final AEPartLocation side = this.getSide();
final BlockPos tePos = te.getPos().offset( side.getFacing() );
if( w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos ) )
{
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i == Item
.getItemFromBlock(
Blocks.REEDS ) ) )
{
final EntityPlayer player = Platform.getPlayer( (WorldServer) w );
Platform.configurePlayer( player, side, this.getTile() );
// TODO: LIMIT FIREWORKS
/*
* if( i instanceof ItemFirework )
* {
* Chunk c = w.getChunkFromBlockCoords( tePos );
* int sum = 0;
* for( List Z : c.geten )
* {
* sum += Z.size();
* }
* if( sum > 32 )
* {
* return input;
* }
* }
*/
maxStorage = is.stackSize;
worked = true;
if( type == Actionable.MODULATE )
{
if( i instanceof IPlantable || i instanceof ItemSkull || i == Item.getItemFromBlock( Blocks.REEDS ) )
{
boolean Worked = false;
if( side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), null, side.getFacing().getOpposite(), side.xOffset,
side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), null, side.getFacing(), side.xOffset,
side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.yOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), null, EnumFacing.UP, side.xOffset, side.yOffset,
side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked )
{
i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
}
maxStorage -= is.stackSize;
}
else
{
i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
maxStorage -= is.stackSize;
}
}
else
{
maxStorage = 1;
}
}
else
{
worked = true;
final Chunk c = w.getChunkFromBlockCoords( tePos );
final int sum = 0;
// TODO: LIMIT OTHER THIGNS!
/*
* for( List Z : c.entityLists )
* {
* sum += Z.size();
* }
*/
if( sum < AEConfig.instance().getFormationPlaneEntityLimit() )
{
if( type == Actionable.MODULATE )
{
is.stackSize = (int) maxStorage;
final double x = ( side.xOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.xOffset + .5 + te.getPos().getX();
final double y = ( side.yOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.yOffset + .5 + te.getPos().getY();
final double z = ( side.zOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.zOffset + .5 + te.getPos().getZ();
final EntityItem ei = new EntityItem( w, x, y, z, is.copy() );
Entity result = ei;
ei.motionX = side.xOffset * 0.2;
ei.motionY = side.yOffset * 0.2;
ei.motionZ = side.zOffset * 0.2;
if( is.getItem().hasCustomEntity( is ) )
{
result = is.getItem().createEntity( w, ei, is );
if( result != null )
{
ei.setDead();
}
else
{
result = ei;
}
}
if( !w.spawnEntityInWorld( result ) )
{
result.setDead();
worked = false;
}
}
}
else
{
worked = false;
}
}
}
this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
if( worked )
{
final IAEItemStack out = input.copy();
out.decStackSize( maxStorage );
if( out.getStackSize() == 0 )
{
return null;
}
return out;
}
return input;
}
@Override
public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final BaseActionSource src )
{
return null;
}
@Override
public IItemList<IAEItemStack> getAvailableItems( final IItemList<IAEItemStack> out )
{
return out;
}
@Override
public StorageChannel getChannel()
{
return StorageChannel.ITEMS;
}
@Override
public void saveChanges( final IMEInventory cellInventory )
{
// nope!
}
@Override
public IPartModel getStaticModels()
{
return MODELS.getModel( getConnections(), isPowered(), isActive() );
}
}