/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.bootstrap.components; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.relauncher.Side; import appeng.tile.AEBaseTile; /** * Registers a TESR for a given tile entity class. * * @param <T> */ public class TesrComponent<T extends AEBaseTile> implements PreInitComponent { private final Class<T> tileEntityClass; private final TileEntitySpecialRenderer<? super T> tesr; public TesrComponent( Class<T> tileEntityClass, TileEntitySpecialRenderer<? super T> tesr ) { this.tileEntityClass = tileEntityClass; this.tesr = tesr; } @Override public void preInitialize( Side side ) { ClientRegistry.bindTileEntitySpecialRenderer( tileEntityClass, tesr ); } }