/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.stats;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import appeng.util.Platform;
/**
* handles the achievement when an {@link net.minecraft.item.Item} is crafted by a player.
* The achievement is only added if its a real {@link net.minecraft.entity.player.EntityPlayer}.
*
* @author thatsIch
* @since rv2
*/
public class AchievementCraftingHandler
{
private final PlayerDifferentiator differentiator;
public AchievementCraftingHandler( final PlayerDifferentiator differentiator )
{
this.differentiator = differentiator;
}
@SubscribeEvent
public void onPlayerCraftingEvent( final PlayerEvent.ItemCraftedEvent event )
{
if( this.differentiator.isNoPlayer( event.player ) || event.crafting == null )
{
return;
}
for( final Achievements achievement : Achievements.values() )
{
switch( achievement.getType() )
{
case Craft:
if( Platform.itemComparisons().isSameItem( achievement.getStack(), event.crafting ) )
{
achievement.addToPlayer( event.player );
return;
}
break;
case CraftItem:
if( achievement.getStack() != null && achievement.getStack().getItem().getClass() == event.crafting.getItem().getClass() )
{
achievement.addToPlayer( event.player );
return;
}
default:
}
}
}
}