/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.core.stats; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.PlayerEvent; import appeng.util.Platform; /** * handles the achievement when an {@link net.minecraft.item.Item} is crafted by a player. * The achievement is only added if its a real {@link net.minecraft.entity.player.EntityPlayer}. * * @author thatsIch * @since rv2 */ public class AchievementCraftingHandler { private final PlayerDifferentiator differentiator; public AchievementCraftingHandler( final PlayerDifferentiator differentiator ) { this.differentiator = differentiator; } @SubscribeEvent public void onPlayerCraftingEvent( final PlayerEvent.ItemCraftedEvent event ) { if( this.differentiator.isNoPlayer( event.player ) || event.crafting == null ) { return; } for( final Achievements achievement : Achievements.values() ) { switch( achievement.getType() ) { case Craft: if( Platform.itemComparisons().isSameItem( achievement.getStack(), event.crafting ) ) { achievement.addToPlayer( event.player ); return; } break; case CraftItem: if( achievement.getStack() != null && achievement.getStack().getItem().getClass() == event.crafting.getItem().getClass() ) { achievement.addToPlayer( event.player ); return; } default: } } } }