/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.render.spatial; import java.util.List; import java.util.Map; import javax.annotation.Nullable; import com.google.common.collect.ImmutableMap; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.client.renderer.block.model.ItemOverrideList; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.property.IExtendedBlockState; import appeng.block.spatial.BlockSpatialPylon; import appeng.client.render.cablebus.CubeBuilder; import appeng.tile.spatial.TileSpatialPylon; /** * The baked model that will be used for rendering the spatial pylon. */ class SpatialPylonBakedModel implements IBakedModel { private final Map<SpatialPylonTextureType, TextureAtlasSprite> textures; private final VertexFormat format; SpatialPylonBakedModel( VertexFormat format, Map<SpatialPylonTextureType, TextureAtlasSprite> textures ) { this.textures = ImmutableMap.copyOf( textures ); this.format = format; } @Override public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand ) { int flags = getFlags( state ); CubeBuilder builder = new CubeBuilder( format ); if( flags != 0 ) { EnumFacing ori = null; int displayAxis = flags & TileSpatialPylon.DISPLAY_Z; if( displayAxis == TileSpatialPylon.DISPLAY_X ) { ori = EnumFacing.EAST; if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX ) { builder.setUvRotation( EnumFacing.SOUTH, 1 ); builder.setUvRotation( EnumFacing.NORTH, 1 ); builder.setUvRotation( EnumFacing.UP, 2 ); builder.setUvRotation( EnumFacing.DOWN, 2 ); } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN ) { builder.setUvRotation( EnumFacing.SOUTH, 2 ); builder.setUvRotation( EnumFacing.NORTH, 2 ); builder.setUvRotation( EnumFacing.UP, 1 ); builder.setUvRotation( EnumFacing.DOWN, 1 ); } else { builder.setUvRotation( EnumFacing.SOUTH, 1 ); builder.setUvRotation( EnumFacing.NORTH, 1 ); builder.setUvRotation( EnumFacing.UP, 1 ); builder.setUvRotation( EnumFacing.DOWN, 1 ); } } else if( displayAxis == TileSpatialPylon.DISPLAY_Y ) { ori = EnumFacing.UP; if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX ) { builder.setUvRotation( EnumFacing.NORTH, 3 ); builder.setUvRotation( EnumFacing.SOUTH, 3 ); builder.setUvRotation( EnumFacing.EAST, 3 ); builder.setUvRotation( EnumFacing.WEST, 3 ); } } else if( displayAxis == TileSpatialPylon.DISPLAY_Z ) { ori = EnumFacing.NORTH; if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX ) { builder.setUvRotation( EnumFacing.EAST, 2 ); builder.setUvRotation( EnumFacing.WEST, 1 ); } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN ) { builder.setUvRotation( EnumFacing.EAST, 1 ); builder.setUvRotation( EnumFacing.WEST, 2 ); builder.setUvRotation( EnumFacing.UP, 3 ); builder.setUvRotation( EnumFacing.DOWN, 3 ); } else { builder.setUvRotation( EnumFacing.EAST, 1 ); builder.setUvRotation( EnumFacing.WEST, 2 ); } } builder.setTextures( textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.UP ) ), textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.DOWN ) ), textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.NORTH ) ), textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.SOUTH ) ), textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.EAST ) ), textures.get( getTextureTypeFromSideOutside( flags, ori, EnumFacing.WEST ) ) ); builder.addCube( 0, 0, 0, 16, 16, 16 ); if( ( flags & TileSpatialPylon.DISPLAY_POWERED_ENABLED ) == TileSpatialPylon.DISPLAY_POWERED_ENABLED ) { builder.setRenderFullBright( true ); } builder.setTextures( textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.UP ) ), textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.DOWN ) ), textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.NORTH ) ), textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.SOUTH ) ), textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.EAST ) ), textures.get( getTextureTypeFromSideInside( flags, ori, EnumFacing.WEST ) ) ); builder.addCube( 0, 0, 0, 16, 16, 16 ); } else { builder.setTexture( textures.get( SpatialPylonTextureType.BASE ) ); builder.addCube( 0, 0, 0, 16, 16, 16 ); builder.setTexture( textures.get( SpatialPylonTextureType.DIM ) ); builder.addCube( 0, 0, 0, 16, 16, 16 ); } return builder.getOutput(); } private int getFlags( IBlockState state ) { if( !( state instanceof IExtendedBlockState ) ) { return 0; } IExtendedBlockState extState = (IExtendedBlockState) state; return extState.getValue( BlockSpatialPylon.STATE ); } private static SpatialPylonTextureType getTextureTypeFromSideOutside( int flags, EnumFacing ori, EnumFacing dir ) { if( ori == dir || ori.getOpposite() == dir ) { return SpatialPylonTextureType.BASE; } if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_MIDDLE ) { return SpatialPylonTextureType.BASE_SPANNED; } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN ) { return SpatialPylonTextureType.BASE_END; } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX ) { return SpatialPylonTextureType.BASE_END; } return SpatialPylonTextureType.BASE; } private static SpatialPylonTextureType getTextureTypeFromSideInside( int flags, EnumFacing ori, EnumFacing dir ) { final boolean good = ( flags & TileSpatialPylon.DISPLAY_ENABLED ) == TileSpatialPylon.DISPLAY_ENABLED; if( ori == dir || ori.getOpposite() == dir ) { return good ? SpatialPylonTextureType.DIM : SpatialPylonTextureType.RED; } if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_MIDDLE ) { return good ? SpatialPylonTextureType.DIM_SPANNED : SpatialPylonTextureType.RED_SPANNED; } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MIN ) { return good ? SpatialPylonTextureType.DIM_END : SpatialPylonTextureType.RED_END; } else if( ( flags & TileSpatialPylon.DISPLAY_MIDDLE ) == TileSpatialPylon.DISPLAY_END_MAX ) { return good ? SpatialPylonTextureType.DIM_END : SpatialPylonTextureType.RED_END; } return SpatialPylonTextureType.BASE; } @Override public boolean isAmbientOcclusion() { return true; } @Override public boolean isGui3d() { return false; } @Override public boolean isBuiltInRenderer() { return false; } @Override public TextureAtlasSprite getParticleTexture() { return this.textures.get( SpatialPylonTextureType.DIM ); } @Override public ItemCameraTransforms getItemCameraTransforms() { return ItemCameraTransforms.DEFAULT; } @Override public ItemOverrideList getOverrides() { return ItemOverrideList.NONE; } }