/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.tile.crafting; import java.io.IOException; import java.util.List; import io.netty.buffer.ByteBuf; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint; import appeng.api.AEApi; import appeng.api.config.Actionable; import appeng.api.config.PowerMultiplier; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.definitions.ITileDefinition; import appeng.api.implementations.IPowerChannelState; import appeng.api.implementations.IUpgradeableHost; import appeng.api.implementations.tiles.ICraftingMachine; import appeng.api.networking.IGridNode; import appeng.api.networking.crafting.ICraftingPatternDetails; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.ticking.IGridTickable; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.networking.ticking.TickingRequest; import appeng.api.storage.data.IAEItemStack; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.api.util.DimensionalCoord; import appeng.api.util.IConfigManager; import appeng.container.ContainerNull; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketAssemblerAnimation; import appeng.items.misc.ItemEncodedPattern; import appeng.me.GridAccessException; import appeng.parts.automation.DefinitionUpgradeInventory; import appeng.parts.automation.UpgradeInventory; import appeng.tile.TileEvent; import appeng.tile.events.TileEventType; import appeng.tile.grid.AENetworkInvTile; import appeng.tile.inventory.AppEngInternalInventory; import appeng.tile.inventory.InvOperation; import appeng.util.ConfigManager; import appeng.util.IConfigManagerHost; import appeng.util.InventoryAdaptor; import appeng.util.Platform; import appeng.util.item.AEItemStack; public class TileMolecularAssembler extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState { private static final int[] SIDES = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; private final InventoryCrafting craftingInv; private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 ); private final IConfigManager settings; private final UpgradeInventory upgrades; private boolean isPowered = false; private AEPartLocation pushDirection = AEPartLocation.INTERNAL; private ItemStack myPattern = null; private ICraftingPatternDetails myPlan = null; private double progress = 0; private boolean isAwake = false; private boolean forcePlan = false; private boolean reboot = true; public TileMolecularAssembler() { final ITileDefinition assembler = AEApi.instance().definitions().blocks().molecularAssembler(); this.settings = new ConfigManager( this ); this.settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE ); this.inv.setMaxStackSize( 1 ); this.getProxy().setIdlePowerUsage( 0.0 ); this.upgrades = new DefinitionUpgradeInventory( assembler, this, this.getUpgradeSlots() ); this.craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 ); } private int getUpgradeSlots() { return 5; } @Override public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table, final EnumFacing where ) { if( this.myPattern == null ) { boolean isEmpty = true; for( int x = 0; x < this.inv.getSizeInventory(); x++ ) { isEmpty = this.inv.getStackInSlot( x ) == null && isEmpty; } if( isEmpty && patternDetails.isCraftable() ) { this.forcePlan = true; this.myPlan = patternDetails; this.pushDirection = AEPartLocation.fromFacing( where ); for( int x = 0; x < table.getSizeInventory(); x++ ) { this.inv.setInventorySlotContents( x, table.getStackInSlot( x ) ); } this.updateSleepiness(); this.markDirty(); return true; } } return false; } private void updateSleepiness() { final boolean wasEnabled = this.isAwake; this.isAwake = this.myPlan != null && this.hasMats() || this.canPush(); if( wasEnabled != this.isAwake ) { try { if( this.isAwake ) { this.getProxy().getTick().wakeDevice( this.getProxy().getNode() ); } else { this.getProxy().getTick().sleepDevice( this.getProxy().getNode() ); } } catch( final GridAccessException e ) { // :P } } } private boolean canPush() { return this.inv.getStackInSlot( 9 ) != null; } private boolean hasMats() { if( this.myPlan == null ) { return false; } for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ ) { this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) ); } return this.myPlan.getOutput( this.craftingInv, this.getWorld() ) != null; } @Override public boolean acceptsPlans() { return this.inv.getStackInSlot( 10 ) == null; } @Override public int getInstalledUpgrades( final Upgrades u ) { return this.upgrades.getInstalledUpgrades( u ); } @TileEvent( TileEventType.NETWORK_READ ) public boolean readFromStream_TileMolecularAssembler( final ByteBuf data ) { final boolean oldPower = this.isPowered; this.isPowered = data.readBoolean(); return this.isPowered != oldPower; } @TileEvent( TileEventType.NETWORK_WRITE ) public void writeToStream_TileMolecularAssembler( final ByteBuf data ) { data.writeBoolean( this.isPowered ); } @TileEvent( TileEventType.WORLD_NBT_WRITE ) public void writeToNBT_TileMolecularAssembler( final NBTTagCompound data ) { if( this.forcePlan && this.myPlan != null ) { final ItemStack pattern = this.myPlan.getPattern(); if( pattern != null ) { final NBTTagCompound compound = new NBTTagCompound(); pattern.writeToNBT( compound ); data.setTag( "myPlan", compound ); data.setInteger( "pushDirection", this.pushDirection.ordinal() ); } } this.upgrades.writeToNBT( data, "upgrades" ); this.inv.writeToNBT( data, "inv" ); this.settings.writeToNBT( data ); } @TileEvent( TileEventType.WORLD_NBT_READ ) public void readFromNBT_TileMolecularAssembler( final NBTTagCompound data ) { if( data.hasKey( "myPlan" ) ) { final ItemStack myPat = ItemStack.loadItemStackFromNBT( data.getCompoundTag( "myPlan" ) ); if( myPat != null && myPat.getItem() instanceof ItemEncodedPattern ) { final World w = this.getWorld(); final ItemEncodedPattern iep = (ItemEncodedPattern) myPat.getItem(); final ICraftingPatternDetails ph = iep.getPatternForItem( myPat, w ); if( ph != null && ph.isCraftable() ) { this.forcePlan = true; this.myPlan = ph; this.pushDirection = AEPartLocation.fromOrdinal( data.getInteger( "pushDirection" ) ); } } } this.upgrades.readFromNBT( data, "upgrades" ); this.inv.readFromNBT( data, "inv" ); this.settings.readFromNBT( data ); this.recalculatePlan(); } private void recalculatePlan() { this.reboot = true; if( this.forcePlan ) { return; } final ItemStack is = this.inv.getStackInSlot( 10 ); if( is != null && is.getItem() instanceof ItemEncodedPattern ) { if( !Platform.itemComparisons().isEqualItem( is, this.myPattern ) ) { final World w = this.getWorld(); final ItemEncodedPattern iep = (ItemEncodedPattern) is.getItem(); final ICraftingPatternDetails ph = iep.getPatternForItem( is, w ); if( ph != null && ph.isCraftable() ) { this.progress = 0; this.myPattern = is; this.myPlan = ph; } } } else { this.progress = 0; this.forcePlan = false; this.myPlan = null; this.myPattern = null; this.pushDirection = AEPartLocation.INTERNAL; } this.updateSleepiness(); } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.COVERED; } @Override public DimensionalCoord getLocation() { return new DimensionalCoord( this ); } @Override public IConfigManager getConfigManager() { return this.settings; } @Override public IInventory getInventoryByName( final String name ) { if( name.equals( "upgrades" ) ) { return this.upgrades; } if( name.equals( "mac" ) ) { return this.inv; } return null; } @Override public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue ) { } @Override public IInventory getInternalInventory() { return this.inv; } @Override public int getInventoryStackLimit() { return 1; } @Override public boolean isItemValidForSlot( final int i, final ItemStack itemstack ) { if( i >= 9 ) { return false; } if( this.hasPattern() ) { return this.myPlan.isValidItemForSlot( i, itemstack, this.getWorld() ); } return false; } private boolean hasPattern() { return this.myPlan != null && this.inv.getStackInSlot( 10 ) != null; } @Override public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added ) { if( inv == this.inv ) { this.recalculatePlan(); } } @Override public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side ) { return slotIndex == 9; } @Override public int[] getAccessibleSlotsBySide( final EnumFacing whichSide ) { return SIDES; } public int getCraftingProgress() { return (int) this.progress; } @Override public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops ) { super.getDrops( w, pos, drops ); for( int h = 0; h < this.upgrades.getSizeInventory(); h++ ) { final ItemStack is = this.upgrades.getStackInSlot( h ); if( is != null ) { drops.add( is ); } } } @Override public TickingRequest getTickingRequest( final IGridNode node ) { this.recalculatePlan(); this.updateSleepiness(); return new TickingRequest( 1, 1, !this.isAwake, false ); } @Override public TickRateModulation tickingRequest( final IGridNode node, int ticksSinceLastCall ) { if( this.inv.getStackInSlot( 9 ) != null ) { this.pushOut( this.inv.getStackInSlot( 9 ) ); // did it eject? if( this.inv.getStackInSlot( 9 ) == null ) { this.markDirty(); } this.ejectHeldItems(); this.updateSleepiness(); this.progress = 0; return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP; } if( this.myPlan == null ) { this.updateSleepiness(); return TickRateModulation.SLEEP; } if( this.reboot ) { ticksSinceLastCall = 1; } if( !this.isAwake ) { return TickRateModulation.SLEEP; } this.reboot = false; int speed = 10; switch( this.upgrades.getInstalledUpgrades( Upgrades.SPEED ) ) { case 0: this.progress += this.userPower( ticksSinceLastCall, speed = 10, 1.0 ); break; case 1: this.progress += this.userPower( ticksSinceLastCall, speed = 13, 1.3 ); break; case 2: this.progress += this.userPower( ticksSinceLastCall, speed = 17, 1.7 ); break; case 3: this.progress += this.userPower( ticksSinceLastCall, speed = 20, 2.0 ); break; case 4: this.progress += this.userPower( ticksSinceLastCall, speed = 25, 2.5 ); break; case 5: this.progress += this.userPower( ticksSinceLastCall, speed = 50, 5.0 ); break; } if( this.progress >= 100 ) { for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ ) { this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) ); } this.progress = 0; final ItemStack output = this.myPlan.getOutput( this.craftingInv, this.getWorld() ); if( output != null ) { FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) this.getWorld() ), output, this.craftingInv ); this.pushOut( output.copy() ); for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ ) { this.inv.setInventorySlotContents( x, Platform.getContainerItem( this.craftingInv.getStackInSlot( x ) ) ); } if( this.inv.getStackInSlot( 10 ) == null ) { this.forcePlan = false; this.myPlan = null; this.pushDirection = AEPartLocation.INTERNAL; } this.ejectHeldItems(); try { final TargetPoint where = new TargetPoint( this.worldObj.provider.getDimension(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), 32 ); final IAEItemStack item = AEItemStack.create( output ); NetworkHandler.instance().sendToAllAround( new PacketAssemblerAnimation( this.pos, (byte) speed, item ), where ); } catch( final IOException e ) { // ;P } this.markDirty(); this.updateSleepiness(); return this.isAwake ? TickRateModulation.IDLE : TickRateModulation.SLEEP; } } return TickRateModulation.FASTER; } private void ejectHeldItems() { if( this.inv.getStackInSlot( 9 ) == null ) { for( int x = 0; x < 9; x++ ) { final ItemStack is = this.inv.getStackInSlot( x ); if( is != null ) { if( this.myPlan == null || !this.myPlan.isValidItemForSlot( x, is, this.worldObj ) ) { this.inv.setInventorySlotContents( 9, is ); this.inv.setInventorySlotContents( x, null ); this.markDirty(); return; } } } } } private int userPower( final int ticksPassed, final int bonusValue, final double acceleratorTax ) { try { return (int) ( this.getProxy().getEnergy().extractAEPower( ticksPassed * bonusValue * acceleratorTax, Actionable.MODULATE, PowerMultiplier.CONFIG ) / acceleratorTax ); } catch( final GridAccessException e ) { return 0; } } private void pushOut( ItemStack output ) { if( this.pushDirection == AEPartLocation.INTERNAL ) { for( final EnumFacing d : EnumFacing.VALUES ) { output = this.pushTo( output, d ); } } else { output = this.pushTo( output, this.pushDirection.getFacing() ); } if( output == null && this.forcePlan ) { this.forcePlan = false; this.recalculatePlan(); } this.inv.setInventorySlotContents( 9, output ); } private ItemStack pushTo( ItemStack output, final EnumFacing d ) { if( output == null ) { return output; } final TileEntity te = this.getWorld().getTileEntity( this.pos.offset( d ) ); if( te == null ) { return output; } final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( te, d.getOpposite() ); if( adaptor == null ) { return output; } final int size = output.stackSize; output = adaptor.addItems( output ); final int newSize = output == null ? 0 : output.stackSize; if( size != newSize ) { this.markDirty(); } return output; } @MENetworkEventSubscribe public void onPowerEvent( final MENetworkPowerStatusChange p ) { this.updatePowerState(); } private void updatePowerState() { boolean newState = false; try { newState = this.getProxy().isActive() && this.getProxy().getEnergy().extractAEPower( 1, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > 0.0001; } catch( final GridAccessException ignored ) { } if( newState != this.isPowered ) { this.isPowered = newState; this.markForUpdate(); } } @Override public boolean isPowered() { return this.isPowered; } @Override public boolean isActive() { return this.isPowered; } }