/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.effects;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.EffectType;
import appeng.core.CommonHelper;
import appeng.entity.EntityFloatingItem;
import appeng.entity.ICanDie;
public class AssemblerFX extends Particle implements ICanDie
{
private final EntityFloatingItem fi;
private final float speed;
private float time = 0;
public AssemblerFX( final World w, final double x, final double y, final double z, final double r, final double g, final double b, final float speed, final IAEItemStack is )
{
super( w, x, y, z, r, g, b );
this.motionX = 0;
this.motionY = 0;
this.motionZ = 0;
this.speed = speed;
this.fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() );
w.spawnEntityInWorld( this.fi );
this.particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
}
@Override
public boolean isDead()
{
return isExpired;
}
@Override
public int getBrightnessForRender( final float par1 )
{
final int j1 = 13;
return j1 << 20 | j1 << 4;
}
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setExpired();
}
this.motionY -= 0.04D * (double)this.particleGravity;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if( this.isExpired )
{
this.fi.setDead();
}
else
{
final float lifeSpan = (float) this.particleAge / (float) this.particleMaxAge;
this.fi.setProgress( lifeSpan );
}
}
@Override
public void renderParticle( final VertexBuffer par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
{
this.time += l;
if( this.time > 4.0 )
{
this.time -= 4.0;
// if ( CommonHelper.proxy.shouldAddParticles( r ) )
for( int x = 0; x < (int) Math.ceil( this.speed / 5 ); x++ )
{
CommonHelper.proxy.spawnEffect( EffectType.Crafting, this.worldObj, this.posX, this.posY, this.posZ, null );
}
}
}
}