/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.util.inv; import java.util.Iterator; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import appeng.api.config.FuzzyMode; import appeng.util.InventoryAdaptor; import appeng.util.Platform; import appeng.util.iterators.NullIterator; /* * Lets you do simply tests with the players cursor, without messing with the specifics. */ public class AdaptorPlayerHand extends InventoryAdaptor { private final EntityPlayer player; public AdaptorPlayerHand( final EntityPlayer player ) { this.player = player; } @Override public ItemStack removeItems( final int amount, final ItemStack filter, final IInventoryDestination destination ) { final ItemStack hand = this.player.inventory.getItemStack(); if( hand == null ) { return null; } if( filter == null || Platform.itemComparisons().isSameItem( filter, hand ) ) { final ItemStack result = hand.copy(); result.stackSize = hand.stackSize > amount ? amount : hand.stackSize; hand.stackSize -= amount; if( hand.stackSize <= 0 ) { this.player.inventory.setItemStack( null ); } return result; } return null; } @Override public ItemStack simulateRemove( final int amount, final ItemStack filter, final IInventoryDestination destination ) { final ItemStack hand = this.player.inventory.getItemStack(); if( hand == null ) { return null; } if( filter == null || Platform.itemComparisons().isSameItem( filter, hand ) ) { final ItemStack result = hand.copy(); result.stackSize = hand.stackSize > amount ? amount : hand.stackSize; return result; } return null; } @Override public ItemStack removeSimilarItems( final int amount, final ItemStack filter, final FuzzyMode fuzzyMode, final IInventoryDestination destination ) { final ItemStack hand = this.player.inventory.getItemStack(); if( hand == null ) { return null; } if( filter == null || Platform.itemComparisons().isFuzzyEqualItem( filter, hand, fuzzyMode ) ) { final ItemStack result = hand.copy(); result.stackSize = hand.stackSize > amount ? amount : hand.stackSize; hand.stackSize -= amount; if( hand.stackSize <= 0 ) { this.player.inventory.setItemStack( null ); } return result; } return null; } @Override public ItemStack simulateSimilarRemove( final int amount, final ItemStack filter, final FuzzyMode fuzzyMode, final IInventoryDestination destination ) { final ItemStack hand = this.player.inventory.getItemStack(); if( hand == null ) { return null; } if( filter == null || Platform.itemComparisons().isFuzzyEqualItem( filter, hand, fuzzyMode ) ) { final ItemStack result = hand.copy(); result.stackSize = hand.stackSize > amount ? amount : hand.stackSize; return result; } return null; } @Override public ItemStack addItems( final ItemStack toBeAdded ) { if( toBeAdded == null ) { return null; } if( toBeAdded.stackSize == 0 ) { return null; } if( this.player == null ) { return toBeAdded; } if( this.player.inventory == null ) { return toBeAdded; } final ItemStack hand = this.player.inventory.getItemStack(); if( hand != null && !Platform.itemComparisons().isSameItem( toBeAdded, hand ) ) { return toBeAdded; } int original = 0; ItemStack newHand = null; if( hand == null ) { newHand = toBeAdded.copy(); } else { newHand = hand; original = hand.stackSize; newHand.stackSize += toBeAdded.stackSize; } if( newHand.stackSize > newHand.getMaxStackSize() ) { newHand.stackSize = newHand.getMaxStackSize(); final ItemStack B = toBeAdded.copy(); B.stackSize -= newHand.stackSize - original; this.player.inventory.setItemStack( newHand ); return B; } this.player.inventory.setItemStack( newHand ); return null; } @Override public ItemStack simulateAdd( final ItemStack toBeSimulated ) { final ItemStack hand = this.player.inventory.getItemStack(); if( toBeSimulated == null ) { return null; } if( hand != null && !Platform.itemComparisons().isEqualItem( toBeSimulated, hand ) ) { return toBeSimulated; } int original = 0; ItemStack newHand = null; if( hand == null ) { newHand = toBeSimulated.copy(); } else { newHand = hand.copy(); original = hand.stackSize; newHand.stackSize += toBeSimulated.stackSize; } if( newHand.stackSize > newHand.getMaxStackSize() ) { newHand.stackSize = newHand.getMaxStackSize(); final ItemStack B = toBeSimulated.copy(); B.stackSize -= newHand.stackSize - original; return B; } return null; } @Override public boolean containsItems() { return this.player.inventory.getItemStack() != null; } @Override public Iterator<ItemSlot> iterator() { return new NullIterator<ItemSlot>(); } }