/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.world.World;
import appeng.api.config.SecurityPermissions;
import appeng.api.networking.IGrid;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.PlayerSource;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.data.IAEItemStack;
import appeng.container.AEBaseContainer;
import appeng.container.slot.SlotInaccessible;
import appeng.tile.inventory.AppEngInternalInventory;
public class ContainerCraftAmount extends AEBaseContainer
{
private final Slot craftingItem;
private IAEItemStack itemToCreate;
public ContainerCraftAmount( final InventoryPlayer ip, final ITerminalHost te )
{
super( ip, te );
this.craftingItem = new SlotInaccessible( new AppEngInternalInventory( null, 1 ), 0, 34, 53 );
this.addSlotToContainer( this.getCraftingItem() );
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
this.verifyPermissions( SecurityPermissions.CRAFT, false );
}
public IGrid getGrid()
{
final IActionHost h = ( (IActionHost) this.getTarget() );
return h.getActionableNode().getGrid();
}
public World getWorld()
{
return this.getPlayerInv().player.worldObj;
}
public BaseActionSource getActionSrc()
{
return new PlayerSource( this.getPlayerInv().player, (IActionHost) this.getTarget() );
}
public Slot getCraftingItem()
{
return this.craftingItem;
}
public IAEItemStack getItemToCraft()
{
return this.itemToCreate;
}
public void setItemToCraft( @Nonnull final IAEItemStack itemToCreate )
{
this.itemToCreate = itemToCreate;
}
}