/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.worlddata;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import net.minecraftforge.common.config.ConfigCategory;
import net.minecraftforge.common.config.Property;
import appeng.core.AELog;
import appeng.util.UUIDMatcher;
/**
* Initializes a map of ID to UUID from the player list in the settings.cfg
*/
class PlayerMappingsInitializer
{
/**
* Internal immutable mapping
*/
private final Map<Integer, UUID> playerMappings;
/**
* Creates the initializer for the player mappings.
* The map will be filled upon construction
* and will only be filled with valid entries.
* If an invalid entry is found, an warning is printed,
* mostly due to migration problems from 1.7.2 to 1.7.10
* where the UUIDs were introduced.
*
* @param playerList the category for the player list, generally extracted using the "players" tag
*/
PlayerMappingsInitializer( final ConfigCategory playerList )
{
// Matcher for UUIDs
final UUIDMatcher matcher = new UUIDMatcher();
// Initial capacity for mappings
final int capacity = playerList.size();
// Mappings for the IDs is a regular HashMap
this.playerMappings = new HashMap<>( capacity );
// Iterates through every pair of UUID to ID
for( final Map.Entry<String, Property> entry : playerList.getValues().entrySet() )
{
final String maybeUUID = entry.getKey();
final int id = entry.getValue().getInt();
if( matcher.isUUID( maybeUUID ) )
{
final UUID uuidString = UUID.fromString( maybeUUID );
this.playerMappings.put( id, uuidString );
}
else
{
AELog.warn( "The configuration for players contained an outdated entry instead an expected UUID " + maybeUUID + " for the player " + id + ". Please clean this up." );
}
}
}
/**
* Getter
*
* @return Immutable map of the players mappings of their ID to their UUID
*/
public Map<Integer, UUID> getPlayerMappings()
{
return this.playerMappings;
}
}