/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.worldgen.meteorite;
import net.minecraft.init.Blocks;
import appeng.api.definitions.IBlockDefinition;
public class FalloutSand extends FalloutCopy
{
private static final double GLASS_THRESHOLD = 0.66;
private final MeteoriteBlockPutter putter;
public FalloutSand( final IMeteoriteWorld w, final int x, final int y, final int z, final MeteoriteBlockPutter putter, final IBlockDefinition skyStoneDefinition )
{
super( w, x, y, z, putter, skyStoneDefinition );
this.putter = putter;
}
@Override
public int adjustCrater()
{
return 2;
}
@Override
public void getOther( final IMeteoriteWorld w, final int x, final int y, final int z, final double a )
{
if( a > GLASS_THRESHOLD )
{
this.putter.put( w, x, y, z, Blocks.GLASS );
}
}
}