package loon.action.scripting.pack;
import loon.core.graphics.device.LColor;
import loon.core.graphics.opengl.LTexturePack;
/**
* Copyright 2008 - 2011
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
* @project loonframework
* @author chenpeng
* @email:ceponline@yahoo.com.cn
* @version 0.1
*/
public abstract class PackTile {
public abstract int width();
public abstract int height();
public abstract void update(long t);
public abstract void draw(LTexturePack pack, float x, float y, LColor[] c);
public abstract boolean isSolid();
public abstract void setSolid(boolean s);
public PackTile touch(PackSprite sprite, float x, float y) {
return this;
}
}