package loon.action.scripting.pack; import loon.core.graphics.device.LColor; import loon.core.graphics.opengl.LTexturePack; /** * Copyright 2008 - 2011 * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. * * @project loonframework * @author chenpeng * @email:ceponline@yahoo.com.cn * @version 0.1 */ public abstract class PackTile { public abstract int width(); public abstract int height(); public abstract void update(long t); public abstract void draw(LTexturePack pack, float x, float y, LColor[] c); public abstract boolean isSolid(); public abstract void setSolid(boolean s); public PackTile touch(PackSprite sprite, float x, float y) { return this; } }