package org.test.towerdefense;
import loon.geom.Vector2f;
import loon.utils.RefObject;
public class AnimatedSpriteMonster {
public static java.util.ArrayList<AnimatedSprite> GetAllAnimatedSpriteMonsters(
MainGame game) {
java.util.ArrayList<AnimatedSprite> list = new java.util.ArrayList<AnimatedSprite>();
int num = 8;
int num2 = 0xe8;
int spriteWidth = 80;
int spriteHeight = 80;
RefObject<Integer> numValue = new RefObject<Integer>(0);
AnimatedSprite item = new AnimatedSprite(game, GetTextureFile(
MonsterType.Peasant, "png/", numValue), new Vector2f(
(float) num, 8f), 6, numValue.argvalue, spriteWidth,
spriteHeight, 1f);
item.setAnimationSpeedRatio(3);
list.add(item);
numValue.argvalue = 0;
AnimatedSprite sprite2 = new AnimatedSprite(game, GetTextureFile(
MonsterType.Peon, "png/", numValue), new Vector2f(num2,
72f), 6, numValue.argvalue, spriteWidth, spriteHeight, 1f);
sprite2.setAnimationSpeedRatio(3);
list.add(sprite2);
numValue.argvalue = 0;
AnimatedSprite sprite3 = new AnimatedSprite(game, GetTextureFile(
MonsterType.Berserker, "png/", numValue), new Vector2f(
(float) num, 132f), 6, numValue.argvalue, spriteWidth,
spriteHeight, 1f);
sprite3.setAnimationSpeedRatio(3);
list.add(sprite3);
numValue.argvalue = 0;
AnimatedSprite sprite4 = new AnimatedSprite(game, GetTextureFile(
MonsterType.Chicken, "png/", numValue), new Vector2f(
(float) num2, 200f), 6, numValue.argvalue, spriteWidth,
spriteHeight, 1f);
sprite4.setAnimationSpeedRatio(3);
list.add(sprite4);
numValue.argvalue = 0;
AnimatedSprite sprite5 = new AnimatedSprite(game, GetTextureFile(
MonsterType.Doctor, "png/", numValue), new Vector2f(
(float) num, 258f), 6, numValue.argvalue, spriteWidth,
spriteHeight, 1f);
sprite5.setAnimationSpeedRatio(3);
list.add(sprite5);
numValue.argvalue = 0;
AnimatedSprite sprite6 = new AnimatedSprite(game, GetTextureFile(
MonsterType.Chieftain, "png/", numValue), new Vector2f(
(float) num2, 322f), 6, numValue.argvalue, spriteWidth,
spriteHeight, 1f);
sprite6.setAnimationSpeedRatio(3);
list.add(sprite6);
numValue.argvalue = 0;
return list;
}
public static AnimatedSprite GetAnimatedSpriteMonsterForMonsterToolbar(
MainGame game, Vector2f monsterToolbarDrawPosition,
MonsterType monsterType) {
RefObject<Integer> tempRef_num = new RefObject<Integer>(0);
AnimatedSprite tempVar = new AnimatedSprite(game, GetTextureFile(
monsterType, "png/", tempRef_num),
monsterToolbarDrawPosition.add(-2f, -34f), 6,
tempRef_num.argvalue, 80, 80, 1f);
return tempVar;
}
public static AnimatedSprite GetSmallAnimatedSpriteMonster(MainGame game,
MonsterType monsterType) {
RefObject<Integer> tempRef_num = new RefObject<Integer>(0);
AnimatedSprite tempVar = new AnimatedSprite(game, GetTextureFile(
monsterType, "", tempRef_num), new Vector2f(200f, -4f), 12,
tempRef_num.argvalue, 80, 80, 0.5f);
return tempVar;
}
private static String GetTextureFile(MonsterType monsterType,
String subDir, RefObject<Integer> spriteCount) {
String str = "";
spriteCount.argvalue = 0;
switch (monsterType) {
case Peasant:
str = "monsterinfo1";
spriteCount.argvalue = 0x10;
break;
case Peon:
str = "monsterinfo2";
spriteCount.argvalue = 15;
break;
case Berserker:
str = "monsterinfo3";
spriteCount.argvalue = 0x15;
break;
case Chicken:
str = "monsterinfo4";
spriteCount.argvalue = 0x22;
break;
case Doctor:
str = "monsterinfo5";
spriteCount.argvalue = 0x19;
break;
case Chieftain:
str = "monsterinfo6";
spriteCount.argvalue = 0x1b;
break;
}
return ("assets/" + subDir + str + ".png");
}
}