package org.test.snake;
import loon.Screen;
import loon.event.GameTouch;
import loon.opengl.GLEx;
import loon.utils.timer.LTimerContext;
public class HelpScreen extends Screen {
@Override
public void draw(GLEx g) {
g.draw(Assets.background, 0, 0);
g.draw(Assets.help1, 64, 100);
g.draw(Assets.buttons, 256, 416, 0, 64, 64, 64);
}
@Override
public void onLoad() {
}
@Override
public void alter(LTimerContext timer) {
}
@Override
public void resize(int width, int height) {
}
@Override
public void touchDown(GameTouch e) {
}
@Override
public void touchUp(GameTouch e) {
if(e.x() > 256 && e.y() > 416 ) {
setScreen(new HelpScreen2());
if(Settings.soundEnabled){
Assets.click.play();
}
return;
}
}
@Override
public void touchMove(GameTouch e) {
}
@Override
public void touchDrag(GameTouch e) {
}
@Override
public void resume() {
}
@Override
public void pause() {
}
@Override
public void close() {
}
}