package org.test.stg;
public final class ammo_struct
{
public String name;
public int shots;
public shot_struct[] shot;
public float shots_counted;
public int tile;
public int reload;
public int sound;
public ammo_struct cpy()
{
ammo_struct varCopy = new ammo_struct();
varCopy.name = this.name;
varCopy.shots = this.shots;
varCopy.shot = this.shot.clone();
varCopy.shots_counted = this.shots_counted;
varCopy.tile = this.tile;
varCopy.reload = this.reload;
varCopy.sound = this.sound;
return varCopy;
}
}