/**
* Copyright 2008 - 2015 The Loon Game Engine Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
* @project loon
* @author cping
* @email:javachenpeng@yahoo.com
* @version 0.5
*/
package loon.utils.reply;
public interface Callback<T> {
public static abstract class Chain<T> implements Callback<T> {
private Callback<?> onFailure;
public Chain(Callback<?> onFailure) {
this.onFailure = onFailure;
}
@Override
public void onFailure(Throwable cause) {
onFailure.onFailure(cause);
}
}
void onSuccess(T result);
void onFailure(Throwable cause);
}