package org.test.snake;
import loon.Screen;
import loon.event.GameTouch;
import loon.opengl.GLEx;
import loon.utils.timer.LTimerContext;
public class HelpScreen3 extends Screen {
@Override
public void draw(GLEx g) {
g.draw(Assets.background, 0, 0);
g.draw(Assets.help3, 64, 100);
g.draw(Assets.buttons, 256, 416, 0, 128, 64, 64);
}
@Override
public void onLoad() {
}
@Override
public void alter(LTimerContext timer) {
}
@Override
public void resize(int width, int height) {
}
@Override
public void touchDown(GameTouch e) {
}
@Override
public void touchUp(GameTouch e) {
if (e.x() > 256 && e.y() > 416) {
setScreen(new MainMenuScreen());
if (Settings.soundEnabled)
Assets.click.play();
return;
}
}
@Override
public void touchMove(GameTouch e) {
}
@Override
public void touchDrag(GameTouch e) {
}
@Override
public void resume() {
}
@Override
public void pause() {
}
@Override
public void close() {
}
}