/**
*
* Copyright 2014
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
* @project loon
* @author cping
* @email:javachenpeng@yahoo.com
* @version 0.4.1
*/
package loon.opengl.parse;
public interface D3DIObjLoaderAdapter {
void setVertexNumber(int n);
void setFaceNumber(int n);
void addVertex(float x, float y, float z);
void addNormal(float xn, float yn, float zn);
void addTexCoords(float u, float v);
void addFace(char a, char b, char c);
}