/**
* Copyright 2008 - 2011
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
* @project loon
* @author cping
* @email javachenpeng@yahoo.com
* @version 0.1
*/
package loon;
import java.nio.Buffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import loon.core.graphics.opengl.GL11;
public class AndroidGL11 extends AndroidGL10 implements GL11 {
private final javax.microedition.khronos.opengles.GL11 gl;
public AndroidGL11 (javax.microedition.khronos.opengles.GL10 gl) {
super(gl);
this.gl = (javax.microedition.khronos.opengles.GL11)gl;
}
@Override
public void glBindBuffer (int target, int buffer) {
gl.glBindBuffer(target, buffer);
}
@Override
public void glBufferData (int target, int size, Buffer data, int usage) {
gl.glBufferData(target, size, data, usage);
}
@Override
public void glBufferSubData (int target, int offset, int size, Buffer data) {
gl.glBufferSubData(target, offset, size, data);
}
@Override
public void glClipPlanef (int plane, FloatBuffer equation) {
gl.glClipPlanef(plane, equation);
}
@Override
public void glColor4ub (byte red, byte green, byte blue, byte alpha) {
gl.glColor4ub(red, green, blue, alpha);
}
@Override
public void glDeleteBuffers (int n, IntBuffer buffers) {
gl.glDeleteBuffers(n, buffers);
}
@Override
public void glGenBuffers (int n, IntBuffer buffers) {
gl.glGenBuffers(n, buffers);
}
@Override
public void glGetBooleanv (int pname, IntBuffer params) {
gl.glGetBooleanv(pname, params);
}
@Override
public void glGetBufferParameteriv (int target, int pname, IntBuffer params) {
gl.glGetBufferParameteriv(target, pname, params);
}
@Override
public void glGetClipPlanef (int pname, FloatBuffer eqn) {
gl.glGetClipPlanef(pname, eqn);
}
@Override
public void glGetFloatv (int pname, FloatBuffer params) {
gl.glGetFloatv(pname, params);
}
@Override
public void glGetLightfv (int light, int pname, FloatBuffer params) {
gl.glGetLightfv(light, pname, params);
}
@Override
public void glGetMaterialfv (int face, int pname, FloatBuffer params) {
gl.glGetMaterialfv(face, pname, params);
}
@Override
public void glGetPointerv (int pname, Buffer[] params) {
gl.glGetPointerv(pname, params);
}
@Override
public void glGetTexEnviv (int env, int pname, IntBuffer params) {
gl.glGetTexEnviv(env, pname, params);
}
@Override
public void glGetTexParameterfv (int target, int pname, FloatBuffer params) {
gl.glGetTexParameterfv(target, pname, params);
}
@Override
public void glGetTexParameteriv (int target, int pname, IntBuffer params) {
gl.glGetTexParameteriv(target, pname, params);
}
@Override
public boolean glIsBuffer (int buffer) {
return gl.glIsBuffer(buffer);
}
@Override
public boolean glIsEnabled (int cap) {
return gl.glIsEnabled(cap);
}
@Override
public boolean glIsTexture (int texture) {
return gl.glIsTexture(texture);
}
@Override
public void glPointParameterf (int pname, float param) {
gl.glPointParameterf(pname, param);
}
@Override
public void glPointParameterfv (int pname, FloatBuffer params) {
gl.glPointParameterfv(pname, params);
}
@Override
public void glPointSizePointerOES (int type, int stride, Buffer pointer) {
gl.glPointSizePointerOES(type, stride, pointer);
}
@Override
public void glTexEnvi (int target, int pname, int param) {
gl.glTexEnvi(target, pname, param);
}
@Override
public void glTexEnviv (int target, int pname, IntBuffer params) {
gl.glTexEnviv(target, pname, params);
}
@Override
public void glTexParameterfv (int target, int pname, FloatBuffer params) {
gl.glTexParameterfv(target, pname, params);
}
@Override
public void glTexParameteri (int target, int pname, int param) {
gl.glTexParameteri(target, pname, param);
}
@Override
public void glTexParameteriv (int target, int pname, IntBuffer params) {
gl.glTexParameteriv(target, pname, params);
}
@Override
public void glClipPlanef (int plane, float[] equation, int offset) {
gl.glClipPlanef(plane, equation, offset);
}
@Override
public void glDeleteBuffers (int n, int[] buffers, int offset) {
gl.glDeleteBuffers(n, buffers, offset);
}
@Override
public void glGenBuffers (int n, int[] buffers, int offset) {
gl.glGenBuffers(n, buffers, offset);
}
@Override
public void glGetBooleanv (int pname, boolean[] params, int offset) {
gl.glGetBooleanv(pname, params, offset);
}
@Override
public void glGetBufferParameteriv (int target, int pname, int[] params, int offset) {
gl.glGetBufferParameteriv(target, pname, params, offset);
}
@Override
public void glGetClipPlanef (int pname, float[] eqn, int offset) {
gl.glGetClipPlanef(pname, eqn, offset);
}
@Override
public void glGetFloatv (int pname, float[] params, int offset) {
gl.glGetFloatv(pname, params, offset);
}
@Override
public void glGetLightfv (int light, int pname, float[] params, int offset) {
gl.glGetLightfv(light, pname, params, offset);
}
@Override
public void glGetMaterialfv (int face, int pname, float[] params, int offset) {
gl.glGetMaterialfv(face, pname, params, offset);
}
@Override
public void glGetTexEnviv (int env, int pname, int[] params, int offset) {
gl.glGetTexEnviv(env, pname, params, offset);
}
@Override
public void glGetTexParameterfv (int target, int pname, float[] params, int offset) {
gl.glGetTexParameterfv(target, pname, params, offset);
}
@Override
public void glGetTexParameteriv (int target, int pname, int[] params, int offset) {
gl.glGetTexParameteriv(target, pname, params, offset);
}
@Override
public void glPointParameterfv (int pname, float[] params, int offset) {
gl.glPointParameterfv(pname, params, offset);
}
@Override
public void glTexEnviv (int target, int pname, int[] params, int offset) {
gl.glTexEnviv(target, pname, params, offset);
}
@Override
public void glTexParameterfv (int target, int pname, float[] params, int offset) {
gl.glTexParameterfv(target, pname, params, offset);
}
@Override
public void glTexParameteriv (int target, int pname, int[] params, int offset) {
gl.glTexParameteriv(target, pname, params, offset);
}
@Override
public void glColorPointer (int size, int type, int stride, int pointer) {
gl.glColorPointer(size, type, stride, pointer);
}
@Override
public void glNormalPointer (int type, int stride, int pointer) {
gl.glNormalPointer(type, stride, pointer);
}
@Override
public void glTexCoordPointer (int size, int type, int stride, int pointer) {
gl.glTexCoordPointer(size, type, stride, pointer);
}
@Override
public void glVertexPointer (int size, int type, int stride, int pointer) {
gl.glVertexPointer(size, type, stride, pointer);
}
@Override
public void glDrawElements (int mode, int count, int type, int indices) {
gl.glDrawElements(mode, count, type, indices);
}
}