package loon.action.sprite;
import loon.core.graphics.opengl.LTexture;
public class TextureObject extends SimpleObject{
public TextureObject(float x, float y,
LTexture tex2d) {
super(x, y, tex2d.getWidth(), tex2d.getHeight(), Animation.getDefaultAnimation(tex2d), null);
}
public TextureObject(float x, float y,
String file) {
super(x, y, Animation.getDefaultAnimation(file), null);
}
}