package org.test; import com.mygame.MySRPGScreen; import loon.LSetting; import loon.LazyLoading; import loon.Screen; import loon.javase.Loon; public class JavaSEMain { public static void main(String[] args) { LSetting setting = new LSetting(); // 原始大小 setting.width = 480; setting.height = 320; setting.logoPath = "loon_logo.png"; setting.isFPS = true; // 默认字体 setting.fontName = "黑体"; /** * 载入初始化的Screen(此处最初版本都是走反射实现,但为了移植方便,所以基本放弃反射……) */ Loon.register(setting, new LazyLoading.Data() { @Override public Screen onScreen() { return new MySRPGScreen(); } }); } }