package loon.action.sprite; import loon.LTexture; import loon.geom.RectBox; class SpriteToEntity extends Entity { private ISprite obj; public SpriteToEntity(ISprite spr) { this.obj = spr; } @Override public float getWidth() { return obj.getWidth(); } @Override public float getHeight() { return obj.getHeight(); } @Override public float getX() { return obj.getX(); } @Override public float getY() { return obj.getY(); } @Override public int x() { return obj.x(); } @Override public int y() { return obj.y(); } @Override public RectBox getCollisionBox() { return obj.getCollisionBox(); } @Override public LTexture getBitmap() { return obj.getBitmap(); } @Override public String getName() { return obj.getName(); } @Override public Object getTag() { return obj.getTag(); } }