package org.test.stg; public final class reward_struct { public String text; public float weapon_power; public float weapon_speed; public float life; public float mitigate; public float drop_rate; public float score_increase; public reward_struct cpy() { reward_struct varCopy = new reward_struct(); varCopy.text = this.text; varCopy.weapon_power = this.weapon_power; varCopy.weapon_speed = this.weapon_speed; varCopy.life = this.life; varCopy.mitigate = this.mitigate; varCopy.drop_rate = this.drop_rate; varCopy.score_increase = this.score_increase; return varCopy; } }