package org.test.stg;
public final class reward_struct
{
public String text;
public float weapon_power;
public float weapon_speed;
public float life;
public float mitigate;
public float drop_rate;
public float score_increase;
public reward_struct cpy()
{
reward_struct varCopy = new reward_struct();
varCopy.text = this.text;
varCopy.weapon_power = this.weapon_power;
varCopy.weapon_speed = this.weapon_speed;
varCopy.life = this.life;
varCopy.mitigate = this.mitigate;
varCopy.drop_rate = this.drop_rate;
varCopy.score_increase = this.score_increase;
return varCopy;
}
}