package org.test.zombiedefence;
import loon.LTexture;
import loon.geom.Vector2f;
public class IndLevelup extends DrawableObject
{
private int i;
private int period;
public IndLevelup(LTexture texture, Vector2f position)
{
super(texture, position);
this.period = 60;
}
@Override
public void Update()
{
super.Update();
if (Help.AvailSkillPoint > 0)
{
if (this.i > 60)
{
this.i = 0;
}
super.alpha = 0.7f + (0.3f * ((float) Math.sin((double)(((((float) this.i) / ((float) this.period)) * 3.141593f) * 2f))));
this.i++;
}
else
{
super.alpha = 0.1f;
}
}
}