package com.mygame;
public class StateDummy extends GameState
{
public StateDummy(GameCore parent)
{
super.initState(parent);
}
@Override
public void activateState()
{
}
@Override
public void deactivateState()
{
}
@Override
public void paint(Painter painter)
{
}
@Override
public void tick()
{
}
}